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vkd3d-shader: Fix some DWORD/unsigned int pointer mismatches.
Signed-off-by: Alexandre Julliard <julliard@winehq.org> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
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@ -1155,7 +1155,7 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
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struct hlsl_type *lhs_type = lhs->data_type;
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struct hlsl_ir_store *store;
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struct hlsl_ir_expr *copy;
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DWORD writemask = 0;
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unsigned int writemask = 0;
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if (assign_op == ASSIGN_OP_SUB)
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{
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@ -2359,7 +2359,7 @@ struct_declaration:
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var_modifiers struct_spec variables_def_optional ';'
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{
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struct hlsl_type *type;
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DWORD modifiers = $1;
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unsigned int modifiers = $1;
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if (!$3)
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{
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@ -2449,7 +2449,7 @@ field:
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var_modifiers field_type variables_def ';'
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{
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struct hlsl_type *type;
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DWORD modifiers = $1;
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unsigned int modifiers = $1;
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if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
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YYABORT;
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@ -2619,7 +2619,7 @@ parameter:
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input_mods var_modifiers type any_identifier colon_attribute
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{
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struct hlsl_type *type;
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DWORD modifiers = $2;
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unsigned int modifiers = $2;
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if (!(type = apply_type_modifiers(ctx, $3, &modifiers, @2)))
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YYABORT;
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@ -2858,7 +2858,7 @@ declaration:
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var_modifiers type variables_def ';'
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{
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struct hlsl_type *type;
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DWORD modifiers = $1;
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unsigned int modifiers = $1;
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if (!(type = apply_type_modifiers(ctx, $2, &modifiers, @1)))
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YYABORT;
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