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vkd3d-shader/hlsl: Forbid objects in ternary conditions.
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committed by
Alexandre Julliard
parent
38fdf24002
commit
2c8751478f
Notes:
Alexandre Julliard
2024-01-18 23:20:41 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/571
@@ -353,7 +353,7 @@ float4 main() : sv_target
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% Of course objects cannot be used as the condition.
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[pixel shader fail todo]
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[pixel shader fail]
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Texture2D t;
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float4 main() : sv_target
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