vkd3d-shader/hlsl: Rename hlsl_get_func_decl() to hlsl_get_first_func_decl().

This commit is contained in:
Zebediah Figura 2023-09-08 16:21:47 -05:00 committed by Alexandre Julliard
parent 3e35570221
commit 2b59a759d5
Notes: Alexandre Julliard 2023-11-10 00:10:07 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/454
3 changed files with 4 additions and 4 deletions

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@ -825,7 +825,7 @@ struct hlsl_ir_function *hlsl_get_function(struct hlsl_ctx *ctx, const char *nam
return NULL;
}
struct hlsl_ir_function_decl *hlsl_get_func_decl(struct hlsl_ctx *ctx, const char *name)
struct hlsl_ir_function_decl *hlsl_get_first_func_decl(struct hlsl_ctx *ctx, const char *name)
{
struct hlsl_ir_function_decl *decl;
struct hlsl_ir_function *func;
@ -3740,7 +3740,7 @@ struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ct
hlsl_release_string_buffer(ctx, internal_name);
return NULL;
}
func = hlsl_get_func_decl(ctx, internal_name->buffer);
func = hlsl_get_first_func_decl(ctx, internal_name->buffer);
hlsl_release_string_buffer(ctx, internal_name);
return func;
}

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@ -1172,7 +1172,7 @@ void hlsl_free_type(struct hlsl_type *type);
void hlsl_free_var(struct hlsl_ir_var *decl);
struct hlsl_ir_function *hlsl_get_function(struct hlsl_ctx *ctx, const char *name);
struct hlsl_ir_function_decl *hlsl_get_func_decl(struct hlsl_ctx *ctx, const char *name);
struct hlsl_ir_function_decl *hlsl_get_first_func_decl(struct hlsl_ctx *ctx, const char *name);
const struct hlsl_profile_info *hlsl_get_target_info(const char *target);
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive, bool case_insensitive);
struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name);

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@ -2186,7 +2186,7 @@ static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
"Target profile doesn't support objects as struct members in uniform variables.");
}
if ((func = hlsl_get_func_decl(ctx, var->name)))
if ((func = hlsl_get_first_func_decl(ctx, var->name)))
{
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_REDEFINED,
"'%s' is already defined as a function.", var->name);