mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
vkd3d-shader/fx: Set total pass count for fx_2_0.
Binaries with that field set incorrectly fail to load on Windows. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
dcf4ce753b
commit
29699d3d22
Notes:
Henri Verbeet
2024-07-23 15:42:44 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/937
@ -145,6 +145,7 @@ struct fx_write_context
|
||||
unsigned int max_technique_version;
|
||||
|
||||
uint32_t technique_count;
|
||||
uint32_t pass_count;
|
||||
uint32_t group_count;
|
||||
uint32_t buffer_count;
|
||||
uint32_t shared_buffer_count;
|
||||
@ -193,6 +194,7 @@ static void write_pass(struct hlsl_ir_var *var, struct fx_write_context *fx)
|
||||
hlsl_fixme(fx->ctx, &var->loc, "Write pass assignments.");
|
||||
|
||||
fx->ops->write_pass(var, fx);
|
||||
++fx->pass_count;
|
||||
}
|
||||
|
||||
static uint32_t write_annotations(struct hlsl_scope *scope, struct fx_write_context *fx)
|
||||
@ -1063,7 +1065,7 @@ static const struct fx_write_context_ops fx_2_ops =
|
||||
|
||||
static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
|
||||
{
|
||||
uint32_t offset, size, technique_count, parameter_count, object_count;
|
||||
uint32_t offset, size, technique_count, pass_count, parameter_count, object_count;
|
||||
struct vkd3d_bytecode_buffer buffer = { 0 };
|
||||
struct vkd3d_bytecode_buffer *structured;
|
||||
struct fx_write_context fx;
|
||||
@ -1080,7 +1082,7 @@ static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
|
||||
|
||||
parameter_count = put_u32(structured, 0); /* Parameter count */
|
||||
technique_count = put_u32(structured, 0);
|
||||
put_u32(structured, 0); /* Unknown */
|
||||
pass_count = put_u32(structured, 0);
|
||||
object_count = put_u32(structured, 0);
|
||||
|
||||
write_fx_2_parameters(&fx);
|
||||
@ -1089,6 +1091,7 @@ static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
|
||||
|
||||
write_techniques(ctx->globals, &fx);
|
||||
set_u32(structured, technique_count, fx.technique_count);
|
||||
set_u32(structured, pass_count, fx.pass_count);
|
||||
|
||||
put_u32(structured, 0); /* String count */
|
||||
put_u32(structured, 0); /* Resource count */
|
||||
|
Loading…
Reference in New Issue
Block a user