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libs/vkd3d: Fix memory leak in d3d12_command_queue_ExecuteCommandLists().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4222,6 +4222,7 @@ static void STDMETHODCALLTYPE d3d12_command_queue_ExecuteCommandLists(ID3D12Comm
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if (!(vk_queue = vkd3d_queue_acquire(command_queue->vkd3d_queue)))
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{
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ERR("Failed to acquire queue %p.\n", command_queue->vkd3d_queue);
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vkd3d_free(buffers);
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return;
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}
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