vkd3d-shader: Rename the vkd3d_root_constants structure to vkd3d_shader_root_constants.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-16 14:38:45 +04:30
committed by Alexandre Julliard
parent 36d2127765
commit 270b31a7db
2 changed files with 6 additions and 6 deletions

View File

@@ -443,7 +443,7 @@ struct vkd3d_shader_root_descriptor_table
const struct vkd3d_shader_descriptor_range *descriptor_ranges;
};
struct vkd3d_root_constants
struct vkd3d_shader_root_constants
{
unsigned int shader_register;
unsigned int register_space;
@@ -473,7 +473,7 @@ struct vkd3d_root_parameter
union
{
struct vkd3d_shader_root_descriptor_table descriptor_table;
struct vkd3d_root_constants constants;
struct vkd3d_shader_root_constants constants;
struct vkd3d_root_descriptor descriptor;
} u;
enum vkd3d_shader_visibility shader_visibility;
@@ -553,7 +553,7 @@ struct vkd3d_root_parameter1
union
{
struct vkd3d_root_descriptor_table1 descriptor_table;
struct vkd3d_root_constants constants;
struct vkd3d_shader_root_constants constants;
struct vkd3d_root_descriptor1 descriptor;
} u;
enum vkd3d_shader_visibility shader_visibility;