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vkd3d-shader/ir: Simplify control flow in vsir_validate_register().
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Alexandre Julliard
2024-01-15 23:01:43 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/550
@ -1593,26 +1593,32 @@ static void vsir_validate_register(struct validation_context *ctx,
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{
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case VKD3DSPR_TEMP:
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if (reg->idx_count != 1)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a TEMP register.",
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reg->idx_count);
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break;
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}
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if (reg->idx_count >= 1 && reg->idx[0].rel_addr)
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if (reg->idx[0].rel_addr)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a TEMP register.");
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if (reg->idx_count >= 1 && reg->idx[0].offset >= temp_count)
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if (reg->idx[0].offset >= temp_count)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "TEMP register index %u exceeds the maximum count %u.",
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reg->idx[0].offset, temp_count);
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break;
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case VKD3DSPR_SSA:
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if (reg->idx_count != 1)
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{
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a SSA register.",
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reg->idx_count);
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break;
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}
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if (reg->idx_count >= 1 && reg->idx[0].rel_addr)
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if (reg->idx[0].rel_addr)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a SSA register.");
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if (reg->idx_count >= 1 && reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count)
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if (reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count)
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validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "SSA register index %u exceeds the maximum count %u.",
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reg->idx[0].offset, ctx->parser->shader_desc.ssa_count);
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break;
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