mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_is_end().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
bb482332bf
commit
26009069dd
@ -1647,10 +1647,10 @@ fail:
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool shader_sm4_is_end(void *data, const DWORD **ptr)
|
bool shader_sm4_is_end(struct vkd3d_shader_parser *parser, const uint32_t **ptr)
|
||||||
{
|
{
|
||||||
struct vkd3d_sm4_data *priv = data;
|
struct vkd3d_sm4_data *sm4 = parser->data;
|
||||||
return *ptr == priv->end;
|
return *ptr == sm4->end;
|
||||||
}
|
}
|
||||||
|
|
||||||
static bool require_space(size_t offset, size_t count, size_t size, size_t data_size)
|
static bool require_space(size_t offset, size_t count, size_t size, size_t data_size)
|
||||||
|
@ -104,7 +104,7 @@ int vkd3d_glsl_generator_generate(struct vkd3d_glsl_generator *generator,
|
|||||||
vkd3d_string_buffer_printf(&generator->buffer, "#version 440\n\n");
|
vkd3d_string_buffer_printf(&generator->buffer, "#version 440\n\n");
|
||||||
vkd3d_string_buffer_printf(&generator->buffer, "void main()\n{\n");
|
vkd3d_string_buffer_printf(&generator->buffer, "void main()\n{\n");
|
||||||
|
|
||||||
while (!shader_sm4_is_end(parser->data, &parser->ptr))
|
while (!shader_sm4_is_end(parser, &parser->ptr))
|
||||||
{
|
{
|
||||||
shader_sm4_read_instruction(parser, &parser->ptr, &ins);
|
shader_sm4_read_instruction(parser, &parser->ptr, &ins);
|
||||||
|
|
||||||
|
@ -1837,7 +1837,7 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(struct vkd3d_shader_parser *parser,
|
|||||||
shader_version->minor, compiler.colours.reset);
|
shader_version->minor, compiler.colours.reset);
|
||||||
|
|
||||||
indent = 0;
|
indent = 0;
|
||||||
while (!shader_sm4_is_end(parser->data, &ptr))
|
while (!shader_sm4_is_end(parser, &ptr))
|
||||||
{
|
{
|
||||||
struct vkd3d_shader_instruction ins;
|
struct vkd3d_shader_instruction ins;
|
||||||
|
|
||||||
|
@ -954,7 +954,7 @@ static int scan_dxbc(const struct vkd3d_shader_compile_info *compile_info,
|
|||||||
if (TRACE_ON())
|
if (TRACE_ON())
|
||||||
vkd3d_shader_trace(&parser);
|
vkd3d_shader_trace(&parser);
|
||||||
|
|
||||||
while (!shader_sm4_is_end(parser.data, &parser.ptr))
|
while (!shader_sm4_is_end(&parser, &parser.ptr))
|
||||||
{
|
{
|
||||||
shader_sm4_read_instruction(&parser, &parser.ptr, &instruction);
|
shader_sm4_read_instruction(&parser, &parser.ptr, &instruction);
|
||||||
|
|
||||||
@ -1085,7 +1085,7 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
|
|||||||
return VKD3D_ERROR;
|
return VKD3D_ERROR;
|
||||||
}
|
}
|
||||||
|
|
||||||
while (!shader_sm4_is_end(parser.data, &parser.ptr))
|
while (!shader_sm4_is_end(&parser, &parser.ptr))
|
||||||
{
|
{
|
||||||
shader_sm4_read_instruction(&parser, &parser.ptr, &instruction);
|
shader_sm4_read_instruction(&parser, &parser.ptr, &instruction);
|
||||||
|
|
||||||
|
@ -895,7 +895,7 @@ void shader_sm4_read_header(struct vkd3d_shader_parser *parser,
|
|||||||
const uint32_t **ptr, struct vkd3d_shader_version *shader_version);
|
const uint32_t **ptr, struct vkd3d_shader_version *shader_version);
|
||||||
void shader_sm4_read_instruction(struct vkd3d_shader_parser *parser,
|
void shader_sm4_read_instruction(struct vkd3d_shader_parser *parser,
|
||||||
const uint32_t **ptr, struct vkd3d_shader_instruction *ins);
|
const uint32_t **ptr, struct vkd3d_shader_instruction *ins);
|
||||||
bool shader_sm4_is_end(void *data, const DWORD **ptr);
|
bool shader_sm4_is_end(struct vkd3d_shader_parser *parser, const uint32_t **ptr);
|
||||||
|
|
||||||
struct vkd3d_string_buffer
|
struct vkd3d_string_buffer
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user