vkd3d-shader/hlsl: Rename HLSL_STORAGE_VOLATILE to HLSL_MODIFIER_VOLATILE.

This commit is contained in:
Francisco Casas
2022-12-12 20:17:53 -03:00
committed by Alexandre Julliard
parent 9519fcb562
commit 23bd2d9ad8
Notes: Alexandre Julliard 2023-01-11 22:39:24 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/50
3 changed files with 4 additions and 4 deletions

View File

@@ -1491,7 +1491,7 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsig
vkd3d_string_buffer_printf(string, "static ");
if (modifiers & HLSL_STORAGE_UNIFORM)
vkd3d_string_buffer_printf(string, "uniform ");
if (modifiers & HLSL_STORAGE_VOLATILE)
if (modifiers & HLSL_MODIFIER_VOLATILE)
vkd3d_string_buffer_printf(string, "volatile ");
if (modifiers & HLSL_MODIFIER_CONST)
vkd3d_string_buffer_printf(string, "const ");