mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
2598 lines
82 KiB
C
2598 lines
82 KiB
C
/*
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* HLSL utility functions
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*
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* Copyright 2012 Matteo Bruni for CodeWeavers
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* Copyright 2019-2020 Zebediah Figura for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "hlsl.h"
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#include <stdio.h>
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void hlsl_note(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_log_level level, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_vnote(ctx->message_context, loc, level, fmt, args);
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va_end(args);
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}
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void hlsl_error(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_verror(ctx->message_context, loc, error, fmt, args);
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va_end(args);
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if (!ctx->result)
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ctx->result = VKD3D_ERROR_INVALID_SHADER;
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}
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void hlsl_warning(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc,
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enum vkd3d_shader_error error, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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vkd3d_shader_vwarning(ctx->message_context, loc, error, fmt, args);
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va_end(args);
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}
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void hlsl_fixme(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc, const char *fmt, ...)
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{
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struct vkd3d_string_buffer *string;
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va_list args;
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va_start(args, fmt);
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string = hlsl_get_string_buffer(ctx);
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vkd3d_string_buffer_printf(string, "Aborting due to not yet implemented feature: ");
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vkd3d_string_buffer_vprintf(string, fmt, args);
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vkd3d_shader_error(ctx->message_context, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "%s", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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va_end(args);
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if (!ctx->result)
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ctx->result = VKD3D_ERROR_NOT_IMPLEMENTED;
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}
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bool hlsl_add_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *decl, bool local_var)
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{
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struct hlsl_scope *scope = ctx->cur_scope;
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struct hlsl_ir_var *var;
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LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry)
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{
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if (!strcmp(decl->name, var->name))
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return false;
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}
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if (local_var && scope->upper->upper == ctx->globals)
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{
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/* Check whether the variable redefines a function parameter. */
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LIST_FOR_EACH_ENTRY(var, &scope->upper->vars, struct hlsl_ir_var, scope_entry)
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{
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if (!strcmp(decl->name, var->name))
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return false;
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}
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}
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list_add_tail(&scope->vars, &decl->scope_entry);
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return true;
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}
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struct hlsl_ir_var *hlsl_get_var(struct hlsl_scope *scope, const char *name)
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{
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struct hlsl_ir_var *var;
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LIST_FOR_EACH_ENTRY(var, &scope->vars, struct hlsl_ir_var, scope_entry)
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{
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if (!strcmp(name, var->name))
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return var;
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}
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if (!scope->upper)
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return NULL;
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return hlsl_get_var(scope->upper, name);
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}
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void hlsl_free_var(struct hlsl_ir_var *decl)
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{
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vkd3d_free((void *)decl->name);
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vkd3d_free((void *)decl->semantic.name);
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vkd3d_free(decl);
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}
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bool hlsl_type_is_row_major(const struct hlsl_type *type)
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{
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/* Default to column-major if the majority isn't explicitly set, which can
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* happen for anonymous nodes. */
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return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR);
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}
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unsigned int hlsl_type_minor_size(const struct hlsl_type *type)
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{
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if (type->type != HLSL_CLASS_MATRIX || hlsl_type_is_row_major(type))
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return type->dimx;
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else
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return type->dimy;
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}
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unsigned int hlsl_type_major_size(const struct hlsl_type *type)
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{
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if (type->type != HLSL_CLASS_MATRIX || hlsl_type_is_row_major(type))
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return type->dimy;
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else
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return type->dimx;
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}
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unsigned int hlsl_type_element_count(const struct hlsl_type *type)
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{
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switch (type->type)
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{
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case HLSL_CLASS_VECTOR:
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return type->dimx;
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case HLSL_CLASS_MATRIX:
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return hlsl_type_major_size(type);
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case HLSL_CLASS_ARRAY:
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return type->e.array.elements_count;
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case HLSL_CLASS_STRUCT:
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return type->e.record.field_count;
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default:
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return 0;
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}
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}
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static unsigned int get_array_size(const struct hlsl_type *type)
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{
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if (type->type == HLSL_CLASS_ARRAY)
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return get_array_size(type->e.array.type) * type->e.array.elements_count;
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return 1;
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}
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unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset)
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{
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/* Align to the next vec4 boundary if:
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* (a) the type is a struct or array type, or
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* (b) the type would cross a vec4 boundary; i.e. a vec3 and a
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* vec1 can be packed together, but not a vec3 and a vec2.
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*/
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if (type->type > HLSL_CLASS_LAST_NUMERIC || (offset & 3) + type->reg_size > 4)
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return align(offset, 4);
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return offset;
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}
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static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type *type)
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{
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bool is_sm4 = (ctx->profile->major_version >= 4);
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switch (type->type)
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{
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case HLSL_CLASS_SCALAR:
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case HLSL_CLASS_VECTOR:
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type->reg_size = is_sm4 ? type->dimx : 4;
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break;
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case HLSL_CLASS_MATRIX:
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if (hlsl_type_is_row_major(type))
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type->reg_size = is_sm4 ? (4 * (type->dimy - 1) + type->dimx) : (4 * type->dimy);
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else
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type->reg_size = is_sm4 ? (4 * (type->dimx - 1) + type->dimy) : (4 * type->dimx);
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break;
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case HLSL_CLASS_ARRAY:
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{
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unsigned int element_size = type->e.array.type->reg_size;
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if (type->e.array.elements_count == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
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type->reg_size = 0;
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else if (is_sm4)
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type->reg_size = (type->e.array.elements_count - 1) * align(element_size, 4) + element_size;
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else
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type->reg_size = type->e.array.elements_count * element_size;
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break;
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}
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case HLSL_CLASS_STRUCT:
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{
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unsigned int i;
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type->dimx = 0;
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type->reg_size = 0;
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for (i = 0; i < type->e.record.field_count; ++i)
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{
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struct hlsl_struct_field *field = &type->e.record.fields[i];
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unsigned int field_size = field->type->reg_size;
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type->reg_size = hlsl_type_get_sm4_offset(field->type, type->reg_size);
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field->reg_offset = type->reg_size;
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type->reg_size += field_size;
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type->dimx += field->type->dimx * field->type->dimy * get_array_size(field->type);
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}
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break;
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}
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case HLSL_CLASS_OBJECT:
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type->reg_size = 0;
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break;
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}
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}
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/* Returns the size of a type, considered as part of an array of that type.
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* As such it includes padding after the type. */
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unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type)
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{
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return align(type->reg_size, 4);
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}
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static struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class,
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enum hlsl_base_type base_type, unsigned dimx, unsigned dimy)
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{
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struct hlsl_type *type;
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if (!(type = hlsl_alloc(ctx, sizeof(*type))))
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return NULL;
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if (!(type->name = hlsl_strdup(ctx, name)))
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{
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vkd3d_free(type);
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return NULL;
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}
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type->type = type_class;
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type->base_type = base_type;
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type->dimx = dimx;
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type->dimy = dimy;
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hlsl_type_calculate_reg_size(ctx, type);
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list_add_tail(&ctx->types, &type->entry);
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return type;
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}
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static bool type_is_single_component(const struct hlsl_type *type)
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{
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return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_OBJECT;
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}
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/* Given a type and a component index, this function moves one step through the path required to
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* reach that component within the type.
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* It returns the first index of this path.
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* It sets *type_ptr to the (outermost) type within the original type that contains the component.
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* It sets *index_ptr to the index of the component within *type_ptr.
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* So, this function can be called several times in sequence to obtain all the path's indexes until
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* the component is finally reached. */
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static unsigned int traverse_path_from_component_index(struct hlsl_ctx *ctx,
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struct hlsl_type **type_ptr, unsigned int *index_ptr)
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{
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struct hlsl_type *type = *type_ptr;
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unsigned int index = *index_ptr;
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assert(!type_is_single_component(type));
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assert(index < hlsl_type_component_count(type));
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switch (type->type)
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{
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case HLSL_CLASS_VECTOR:
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assert(index < type->dimx);
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*type_ptr = hlsl_get_scalar_type(ctx, type->base_type);
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*index_ptr = 0;
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return index;
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case HLSL_CLASS_MATRIX:
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{
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unsigned int y = index / type->dimx, x = index % type->dimx;
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bool row_major = hlsl_type_is_row_major(type);
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assert(index < type->dimx * type->dimy);
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*type_ptr = hlsl_get_vector_type(ctx, type->base_type, row_major ? type->dimx : type->dimy);
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*index_ptr = row_major ? x : y;
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return row_major ? y : x;
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}
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case HLSL_CLASS_ARRAY:
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{
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unsigned int elem_comp_count = hlsl_type_component_count(type->e.array.type);
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unsigned int array_index;
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*type_ptr = type->e.array.type;
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*index_ptr = index % elem_comp_count;
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array_index = index / elem_comp_count;
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assert(array_index < type->e.array.elements_count);
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return array_index;
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}
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case HLSL_CLASS_STRUCT:
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{
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struct hlsl_struct_field *field;
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unsigned int field_comp_count, i;
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for (i = 0; i < type->e.record.field_count; ++i)
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{
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field = &type->e.record.fields[i];
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field_comp_count = hlsl_type_component_count(field->type);
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if (index < field_comp_count)
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{
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*type_ptr = field->type;
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*index_ptr = index;
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return i;
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}
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index -= field_comp_count;
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}
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vkd3d_unreachable();
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}
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default:
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vkd3d_unreachable();
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}
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}
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struct hlsl_type *hlsl_type_get_component_type(struct hlsl_ctx *ctx, struct hlsl_type *type,
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unsigned int index)
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{
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while (!type_is_single_component(type))
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traverse_path_from_component_index(ctx, &type, &index);
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return type;
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}
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static bool init_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_var *var,
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unsigned int path_len)
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{
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deref->var = var;
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deref->path_len = path_len;
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deref->offset.node = NULL;
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if (path_len == 0)
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{
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deref->path = NULL;
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return true;
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}
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if (!(deref->path = hlsl_alloc(ctx, sizeof(*deref->path) * deref->path_len)))
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{
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deref->var = NULL;
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deref->path_len = 0;
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return false;
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}
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return true;
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}
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struct hlsl_type *hlsl_deref_get_type(struct hlsl_ctx *ctx, const struct hlsl_deref *deref)
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{
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struct hlsl_type *type;
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unsigned int i;
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assert(deref);
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assert(!deref->offset.node);
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type = deref->var->data_type;
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for (i = 0; i < deref->path_len; ++i)
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type = hlsl_get_element_type_from_path_index(ctx, type, deref->path[i].node);
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return type;
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}
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/* Initializes a deref from another deref (prefix) and a component index.
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* *block is initialized to contain the new constant node instructions used by the deref's path. */
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static bool init_deref_from_component_index(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_deref *deref, const struct hlsl_deref *prefix, unsigned int index,
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const struct vkd3d_shader_location *loc)
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{
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unsigned int path_len, path_index, deref_path_len, i;
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struct hlsl_type *path_type;
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struct hlsl_ir_constant *c;
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list_init(&block->instrs);
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path_len = 0;
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path_type = hlsl_deref_get_type(ctx, prefix);
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path_index = index;
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while (!type_is_single_component(path_type))
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{
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traverse_path_from_component_index(ctx, &path_type, &path_index);
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++path_len;
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}
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if (!init_deref(ctx, deref, prefix->var, prefix->path_len + path_len))
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return false;
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deref_path_len = 0;
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for (i = 0; i < prefix->path_len; ++i)
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hlsl_src_from_node(&deref->path[deref_path_len++], prefix->path[i].node);
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path_type = hlsl_deref_get_type(ctx, prefix);
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path_index = index;
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while (!type_is_single_component(path_type))
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{
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unsigned int next_index = traverse_path_from_component_index(ctx, &path_type, &path_index);
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if (!(c = hlsl_new_uint_constant(ctx, next_index, loc)))
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{
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hlsl_free_instr_list(&block->instrs);
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return false;
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}
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list_add_tail(&block->instrs, &c->node.entry);
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hlsl_src_from_node(&deref->path[deref_path_len++], &c->node);
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}
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assert(deref_path_len == deref->path_len);
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return true;
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}
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struct hlsl_type *hlsl_get_element_type_from_path_index(struct hlsl_ctx *ctx, const struct hlsl_type *type,
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struct hlsl_ir_node *idx)
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{
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assert(idx);
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switch (type->type)
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{
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case HLSL_CLASS_VECTOR:
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return hlsl_get_scalar_type(ctx, type->base_type);
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case HLSL_CLASS_MATRIX:
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if (hlsl_type_is_row_major(type))
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return hlsl_get_vector_type(ctx, type->base_type, type->dimx);
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else
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return hlsl_get_vector_type(ctx, type->base_type, type->dimy);
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case HLSL_CLASS_ARRAY:
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return type->e.array.type;
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case HLSL_CLASS_STRUCT:
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{
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struct hlsl_ir_constant *c = hlsl_ir_constant(idx);
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assert(c->value[0].u < type->e.record.field_count);
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return type->e.record.fields[c->value[0].u].type;
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}
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default:
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vkd3d_unreachable();
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}
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}
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struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type, unsigned int array_size)
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{
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struct hlsl_type *type;
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if (!(type = hlsl_alloc(ctx, sizeof(*type))))
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return NULL;
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type->type = HLSL_CLASS_ARRAY;
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type->modifiers = basic_type->modifiers;
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type->e.array.elements_count = array_size;
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type->e.array.type = basic_type;
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type->dimx = basic_type->dimx;
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type->dimy = basic_type->dimy;
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hlsl_type_calculate_reg_size(ctx, type);
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list_add_tail(&ctx->types, &type->entry);
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|
return type;
|
|
}
|
|
|
|
struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
|
|
struct hlsl_struct_field *fields, size_t field_count)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
|
|
return NULL;
|
|
type->type = HLSL_CLASS_STRUCT;
|
|
type->base_type = HLSL_TYPE_VOID;
|
|
type->name = name;
|
|
type->dimy = 1;
|
|
type->e.record.fields = fields;
|
|
type->e.record.field_count = field_count;
|
|
hlsl_type_calculate_reg_size(ctx, type);
|
|
|
|
list_add_tail(&ctx->types, &type->entry);
|
|
|
|
return type;
|
|
}
|
|
|
|
struct hlsl_type *hlsl_new_texture_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
|
|
return NULL;
|
|
type->type = HLSL_CLASS_OBJECT;
|
|
type->base_type = HLSL_TYPE_TEXTURE;
|
|
type->dimx = 4;
|
|
type->dimy = 1;
|
|
type->sampler_dim = dim;
|
|
type->e.resource_format = format;
|
|
hlsl_type_calculate_reg_size(ctx, type);
|
|
list_add_tail(&ctx->types, &type->entry);
|
|
return type;
|
|
}
|
|
|
|
struct hlsl_type *hlsl_new_uav_type(struct hlsl_ctx *ctx, enum hlsl_sampler_dim dim, struct hlsl_type *format)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = vkd3d_calloc(1, sizeof(*type))))
|
|
return NULL;
|
|
type->type = HLSL_CLASS_OBJECT;
|
|
type->base_type = HLSL_TYPE_UAV;
|
|
type->dimx = format->dimx;
|
|
type->dimy = 1;
|
|
type->sampler_dim = dim;
|
|
type->e.resource_format = format;
|
|
hlsl_type_calculate_reg_size(ctx, type);
|
|
list_add_tail(&ctx->types, &type->entry);
|
|
return type;
|
|
}
|
|
|
|
struct hlsl_type *hlsl_get_type(struct hlsl_scope *scope, const char *name, bool recursive)
|
|
{
|
|
struct rb_entry *entry = rb_get(&scope->types, name);
|
|
|
|
if (entry)
|
|
return RB_ENTRY_VALUE(entry, struct hlsl_type, scope_entry);
|
|
|
|
if (recursive && scope->upper)
|
|
return hlsl_get_type(scope->upper, name, recursive);
|
|
return NULL;
|
|
}
|
|
|
|
bool hlsl_get_function(struct hlsl_ctx *ctx, const char *name)
|
|
{
|
|
return rb_get(&ctx->functions, name) != NULL;
|
|
}
|
|
|
|
struct hlsl_ir_function_decl *hlsl_get_func_decl(struct hlsl_ctx *ctx, const char *name)
|
|
{
|
|
struct hlsl_ir_function_decl *decl;
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *entry;
|
|
|
|
if ((entry = rb_get(&ctx->functions, name)))
|
|
{
|
|
func = RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry);
|
|
RB_FOR_EACH_ENTRY(decl, &func->overloads, struct hlsl_ir_function_decl, entry)
|
|
return decl;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
unsigned int hlsl_type_component_count(const struct hlsl_type *type)
|
|
{
|
|
switch (type->type)
|
|
{
|
|
case HLSL_CLASS_SCALAR:
|
|
case HLSL_CLASS_VECTOR:
|
|
case HLSL_CLASS_MATRIX:
|
|
return type->dimx * type->dimy;
|
|
|
|
case HLSL_CLASS_STRUCT:
|
|
{
|
|
unsigned int count = 0, i;
|
|
|
|
for (i = 0; i < type->e.record.field_count; ++i)
|
|
count += hlsl_type_component_count(type->e.record.fields[i].type);
|
|
return count;
|
|
}
|
|
|
|
case HLSL_CLASS_ARRAY:
|
|
return hlsl_type_component_count(type->e.array.type) * type->e.array.elements_count;
|
|
|
|
case HLSL_CLASS_OBJECT:
|
|
return 1;
|
|
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
|
|
bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2)
|
|
{
|
|
if (t1 == t2)
|
|
return true;
|
|
|
|
if (t1->type != t2->type)
|
|
return false;
|
|
if (t1->base_type != t2->base_type)
|
|
return false;
|
|
if (t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE
|
|
|| t1->base_type == HLSL_TYPE_UAV)
|
|
{
|
|
if (t1->sampler_dim != t2->sampler_dim)
|
|
return false;
|
|
if (t1->base_type == HLSL_TYPE_TEXTURE && t1->sampler_dim != HLSL_SAMPLER_DIM_GENERIC
|
|
&& !hlsl_types_are_equal(t1->e.resource_format, t2->e.resource_format))
|
|
return false;
|
|
}
|
|
if ((t1->modifiers & HLSL_MODIFIER_ROW_MAJOR)
|
|
!= (t2->modifiers & HLSL_MODIFIER_ROW_MAJOR))
|
|
return false;
|
|
if (t1->dimx != t2->dimx)
|
|
return false;
|
|
if (t1->dimy != t2->dimy)
|
|
return false;
|
|
if (t1->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
size_t i;
|
|
|
|
if (t1->e.record.field_count != t2->e.record.field_count)
|
|
return false;
|
|
|
|
for (i = 0; i < t1->e.record.field_count; ++i)
|
|
{
|
|
const struct hlsl_struct_field *field1 = &t1->e.record.fields[i];
|
|
const struct hlsl_struct_field *field2 = &t2->e.record.fields[i];
|
|
|
|
if (!hlsl_types_are_equal(field1->type, field2->type))
|
|
return false;
|
|
|
|
if (strcmp(field1->name, field2->name))
|
|
return false;
|
|
}
|
|
}
|
|
if (t1->type == HLSL_CLASS_ARRAY)
|
|
return t1->e.array.elements_count == t2->e.array.elements_count
|
|
&& hlsl_types_are_equal(t1->e.array.type, t2->e.array.type);
|
|
|
|
return true;
|
|
}
|
|
|
|
struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
|
|
unsigned int default_majority, unsigned int modifiers)
|
|
{
|
|
struct hlsl_type *type;
|
|
|
|
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
|
|
return NULL;
|
|
|
|
if (old->name)
|
|
{
|
|
type->name = hlsl_strdup(ctx, old->name);
|
|
if (!type->name)
|
|
{
|
|
vkd3d_free(type);
|
|
return NULL;
|
|
}
|
|
}
|
|
type->type = old->type;
|
|
type->base_type = old->base_type;
|
|
type->dimx = old->dimx;
|
|
type->dimy = old->dimy;
|
|
type->modifiers = old->modifiers | modifiers;
|
|
if (!(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK))
|
|
type->modifiers |= default_majority;
|
|
type->sampler_dim = old->sampler_dim;
|
|
switch (old->type)
|
|
{
|
|
case HLSL_CLASS_ARRAY:
|
|
if (!(type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority, modifiers)))
|
|
{
|
|
vkd3d_free((void *)type->name);
|
|
vkd3d_free(type);
|
|
return NULL;
|
|
}
|
|
type->e.array.elements_count = old->e.array.elements_count;
|
|
break;
|
|
|
|
case HLSL_CLASS_STRUCT:
|
|
{
|
|
size_t field_count = old->e.record.field_count, i;
|
|
|
|
type->e.record.field_count = field_count;
|
|
|
|
if (!(type->e.record.fields = hlsl_alloc(ctx, field_count * sizeof(*type->e.record.fields))))
|
|
{
|
|
vkd3d_free((void *)type->name);
|
|
vkd3d_free(type);
|
|
return NULL;
|
|
}
|
|
|
|
for (i = 0; i < field_count; ++i)
|
|
{
|
|
const struct hlsl_struct_field *src_field = &old->e.record.fields[i];
|
|
struct hlsl_struct_field *dst_field = &type->e.record.fields[i];
|
|
|
|
dst_field->loc = src_field->loc;
|
|
if (!(dst_field->type = hlsl_type_clone(ctx, src_field->type, default_majority, modifiers)))
|
|
{
|
|
vkd3d_free(type->e.record.fields);
|
|
vkd3d_free((void *)type->name);
|
|
vkd3d_free(type);
|
|
return NULL;
|
|
}
|
|
dst_field->name = hlsl_strdup(ctx, src_field->name);
|
|
if (src_field->semantic.name)
|
|
{
|
|
dst_field->semantic.name = hlsl_strdup(ctx, src_field->semantic.name);
|
|
dst_field->semantic.index = src_field->semantic.index;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
hlsl_type_calculate_reg_size(ctx, type);
|
|
|
|
list_add_tail(&ctx->types, &type->entry);
|
|
return type;
|
|
}
|
|
|
|
bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type)
|
|
{
|
|
if (hlsl_get_type(scope, type->name, false))
|
|
return false;
|
|
|
|
rb_put(&scope->types, type->name, &type->scope_entry);
|
|
return true;
|
|
}
|
|
|
|
struct hlsl_ir_expr *hlsl_new_cast(struct hlsl_ctx *ctx, struct hlsl_ir_node *node, struct hlsl_type *type,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_node *cast;
|
|
|
|
cast = hlsl_new_unary_expr(ctx, HLSL_OP1_CAST, node, *loc);
|
|
if (cast)
|
|
cast->data_type = type;
|
|
return hlsl_ir_expr(cast);
|
|
}
|
|
|
|
struct hlsl_ir_expr *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *node)
|
|
{
|
|
/* Use a cast to the same type as a makeshift identity expression. */
|
|
return hlsl_new_cast(ctx, node, node->data_type, &node->loc);
|
|
}
|
|
|
|
struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
|
|
const struct vkd3d_shader_location loc, const struct hlsl_semantic *semantic, unsigned int modifiers,
|
|
const struct hlsl_reg_reservation *reg_reservation)
|
|
{
|
|
struct hlsl_ir_var *var;
|
|
|
|
if (!(var = hlsl_alloc(ctx, sizeof(*var))))
|
|
return NULL;
|
|
|
|
var->name = name;
|
|
var->data_type = type;
|
|
var->loc = loc;
|
|
if (semantic)
|
|
var->semantic = *semantic;
|
|
var->modifiers = modifiers;
|
|
if (reg_reservation)
|
|
var->reg_reservation = *reg_reservation;
|
|
return var;
|
|
}
|
|
|
|
struct hlsl_ir_var *hlsl_new_synthetic_var(struct hlsl_ctx *ctx, const char *template,
|
|
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
struct hlsl_ir_var *var;
|
|
static LONG counter;
|
|
const char *name;
|
|
|
|
if (!(string = hlsl_get_string_buffer(ctx)))
|
|
return NULL;
|
|
vkd3d_string_buffer_printf(string, "<%s-%u>", template, InterlockedIncrement(&counter));
|
|
if (!(name = hlsl_strdup(ctx, string->buffer)))
|
|
{
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return NULL;
|
|
}
|
|
var = hlsl_new_var(ctx, name, type, *loc, NULL, 0, NULL);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
if (var)
|
|
list_add_tail(&ctx->globals->vars, &var->scope_entry);
|
|
return var;
|
|
}
|
|
|
|
static bool type_is_single_reg(const struct hlsl_type *type)
|
|
{
|
|
return type->type == HLSL_CLASS_SCALAR || type->type == HLSL_CLASS_VECTOR;
|
|
}
|
|
|
|
bool hlsl_copy_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, const struct hlsl_deref *other)
|
|
{
|
|
unsigned int i;
|
|
|
|
memset(deref, 0, sizeof(*deref));
|
|
|
|
if (!other)
|
|
return true;
|
|
|
|
assert(!other->offset.node);
|
|
|
|
if (!init_deref(ctx, deref, other->var, other->path_len))
|
|
return false;
|
|
|
|
for (i = 0; i < deref->path_len; ++i)
|
|
hlsl_src_from_node(&deref->path[i], other->path[i].node);
|
|
|
|
return true;
|
|
}
|
|
|
|
void hlsl_cleanup_deref(struct hlsl_deref *deref)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < deref->path_len; ++i)
|
|
hlsl_src_remove(&deref->path[i]);
|
|
vkd3d_free(deref->path);
|
|
|
|
deref->path = NULL;
|
|
deref->path_len = 0;
|
|
|
|
hlsl_src_remove(&deref->offset);
|
|
}
|
|
|
|
/* Initializes a simple variable derefence, so that it can be passed to load/store functions. */
|
|
void hlsl_init_simple_deref_from_var(struct hlsl_deref *deref, struct hlsl_ir_var *var)
|
|
{
|
|
memset(deref, 0, sizeof(*deref));
|
|
deref->var = var;
|
|
}
|
|
|
|
static void init_node(struct hlsl_ir_node *node, enum hlsl_ir_node_type type,
|
|
struct hlsl_type *data_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
memset(node, 0, sizeof(*node));
|
|
node->type = type;
|
|
node->data_type = data_type;
|
|
node->loc = *loc;
|
|
list_init(&node->uses);
|
|
}
|
|
|
|
struct hlsl_ir_store *hlsl_new_simple_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs)
|
|
{
|
|
struct hlsl_deref lhs_deref;
|
|
|
|
hlsl_init_simple_deref_from_var(&lhs_deref, lhs);
|
|
return hlsl_new_store_index(ctx, &lhs_deref, NULL, rhs, 0, &rhs->loc);
|
|
}
|
|
|
|
struct hlsl_ir_store *hlsl_new_store_index(struct hlsl_ctx *ctx, const struct hlsl_deref *lhs,
|
|
struct hlsl_ir_node *idx, struct hlsl_ir_node *rhs, unsigned int writemask, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_store *store;
|
|
unsigned int i;
|
|
|
|
assert(lhs);
|
|
assert(!lhs->offset.node);
|
|
|
|
if (!(store = hlsl_alloc(ctx, sizeof(*store))))
|
|
return NULL;
|
|
init_node(&store->node, HLSL_IR_STORE, NULL, loc);
|
|
|
|
if (!init_deref(ctx, &store->lhs, lhs->var, lhs->path_len + !!idx))
|
|
{
|
|
vkd3d_free(store);
|
|
return NULL;
|
|
}
|
|
for (i = 0; i < lhs->path_len; ++i)
|
|
hlsl_src_from_node(&store->lhs.path[i], lhs->path[i].node);
|
|
if (idx)
|
|
hlsl_src_from_node(&store->lhs.path[lhs->path_len], idx);
|
|
|
|
hlsl_src_from_node(&store->rhs, rhs);
|
|
|
|
if (!writemask && type_is_single_reg(rhs->data_type))
|
|
writemask = (1 << rhs->data_type->dimx) - 1;
|
|
store->writemask = writemask;
|
|
|
|
return store;
|
|
}
|
|
|
|
struct hlsl_ir_store *hlsl_new_store_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct hlsl_deref *lhs, unsigned int comp, struct hlsl_ir_node *rhs)
|
|
{
|
|
struct hlsl_block comp_path_block;
|
|
struct hlsl_ir_store *store;
|
|
|
|
list_init(&block->instrs);
|
|
|
|
if (!(store = hlsl_alloc(ctx, sizeof(*store))))
|
|
return NULL;
|
|
init_node(&store->node, HLSL_IR_STORE, NULL, &rhs->loc);
|
|
|
|
if (!init_deref_from_component_index(ctx, &comp_path_block, &store->lhs, lhs, comp, &rhs->loc))
|
|
{
|
|
vkd3d_free(store);
|
|
return NULL;
|
|
}
|
|
list_move_tail(&block->instrs, &comp_path_block.instrs);
|
|
hlsl_src_from_node(&store->rhs, rhs);
|
|
|
|
if (type_is_single_reg(rhs->data_type))
|
|
store->writemask = (1 << rhs->data_type->dimx) - 1;
|
|
|
|
list_add_tail(&block->instrs, &store->node.entry);
|
|
|
|
return store;
|
|
}
|
|
|
|
struct hlsl_ir_constant *hlsl_new_constant(struct hlsl_ctx *ctx, struct hlsl_type *type,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
assert(type->type <= HLSL_CLASS_VECTOR);
|
|
|
|
if (!(c = hlsl_alloc(ctx, sizeof(*c))))
|
|
return NULL;
|
|
|
|
init_node(&c->node, HLSL_IR_CONSTANT, type, loc);
|
|
|
|
return c;
|
|
}
|
|
|
|
struct hlsl_ir_constant *hlsl_new_bool_constant(struct hlsl_ctx *ctx, bool b, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
if ((c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_BOOL), loc)))
|
|
c->value[0].u = b ? ~0u : 0;
|
|
|
|
return c;
|
|
}
|
|
|
|
struct hlsl_ir_constant *hlsl_new_float_constant(struct hlsl_ctx *ctx, float f,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
if ((c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_FLOAT), loc)))
|
|
c->value[0].f = f;
|
|
|
|
return c;
|
|
}
|
|
|
|
struct hlsl_ir_constant *hlsl_new_int_constant(struct hlsl_ctx *ctx, int n,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_INT), loc);
|
|
|
|
if (c)
|
|
c->value[0].i = n;
|
|
|
|
return c;
|
|
}
|
|
|
|
struct hlsl_ir_constant *hlsl_new_uint_constant(struct hlsl_ctx *ctx, unsigned int n,
|
|
const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_constant *c;
|
|
|
|
c = hlsl_new_constant(ctx, hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc);
|
|
|
|
if (c)
|
|
c->value[0].u = n;
|
|
|
|
return c;
|
|
}
|
|
|
|
struct hlsl_ir_node *hlsl_new_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
|
|
struct hlsl_type *data_type, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_expr *expr;
|
|
unsigned int i;
|
|
|
|
if (!(expr = hlsl_alloc(ctx, sizeof(*expr))))
|
|
return NULL;
|
|
init_node(&expr->node, HLSL_IR_EXPR, data_type, loc);
|
|
expr->op = op;
|
|
for (i = 0; i < HLSL_MAX_OPERANDS; ++i)
|
|
hlsl_src_from_node(&expr->operands[i], operands[i]);
|
|
return &expr->node;
|
|
}
|
|
|
|
struct hlsl_ir_node *hlsl_new_unary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
|
|
struct hlsl_ir_node *arg, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {arg};
|
|
|
|
return hlsl_new_expr(ctx, op, operands, arg->data_type, &loc);
|
|
}
|
|
|
|
struct hlsl_ir_node *hlsl_new_binary_expr(struct hlsl_ctx *ctx, enum hlsl_ir_expr_op op,
|
|
struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2)
|
|
{
|
|
struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS] = {arg1, arg2};
|
|
|
|
assert(hlsl_types_are_equal(arg1->data_type, arg2->data_type));
|
|
return hlsl_new_expr(ctx, op, operands, arg1->data_type, &arg1->loc);
|
|
}
|
|
|
|
struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condition, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_if *iff;
|
|
|
|
if (!(iff = hlsl_alloc(ctx, sizeof(*iff))))
|
|
return NULL;
|
|
init_node(&iff->node, HLSL_IR_IF, NULL, &loc);
|
|
hlsl_src_from_node(&iff->condition, condition);
|
|
list_init(&iff->then_instrs.instrs);
|
|
list_init(&iff->else_instrs.instrs);
|
|
return iff;
|
|
}
|
|
|
|
struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
|
|
struct hlsl_ir_node *idx, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_load *load;
|
|
struct hlsl_type *type;
|
|
unsigned int i;
|
|
|
|
assert(!deref->offset.node);
|
|
|
|
type = hlsl_deref_get_type(ctx, deref);
|
|
if (idx)
|
|
type = hlsl_get_element_type_from_path_index(ctx, type, idx);
|
|
|
|
if (!(load = hlsl_alloc(ctx, sizeof(*load))))
|
|
return NULL;
|
|
init_node(&load->node, HLSL_IR_LOAD, type, loc);
|
|
|
|
if (!init_deref(ctx, &load->src, deref->var, deref->path_len + !!idx))
|
|
{
|
|
vkd3d_free(load);
|
|
return NULL;
|
|
}
|
|
for (i = 0; i < deref->path_len; ++i)
|
|
hlsl_src_from_node(&load->src.path[i], deref->path[i].node);
|
|
if (idx)
|
|
hlsl_src_from_node(&load->src.path[deref->path_len], idx);
|
|
|
|
return load;
|
|
}
|
|
|
|
struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
|
|
struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_deref var_deref;
|
|
|
|
hlsl_init_simple_deref_from_var(&var_deref, var);
|
|
return hlsl_new_load_index(ctx, &var_deref, NULL, &loc);
|
|
}
|
|
|
|
struct hlsl_ir_load *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
|
|
const struct hlsl_deref *deref, unsigned int comp, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_type *type, *comp_type;
|
|
struct hlsl_block comp_path_block;
|
|
struct hlsl_ir_load *load;
|
|
|
|
list_init(&block->instrs);
|
|
|
|
if (!(load = hlsl_alloc(ctx, sizeof(*load))))
|
|
return NULL;
|
|
|
|
type = hlsl_deref_get_type(ctx, deref);
|
|
comp_type = hlsl_type_get_component_type(ctx, type, comp);
|
|
init_node(&load->node, HLSL_IR_LOAD, comp_type, loc);
|
|
|
|
if (!init_deref_from_component_index(ctx, &comp_path_block, &load->src, deref, comp, loc))
|
|
{
|
|
vkd3d_free(load);
|
|
return NULL;
|
|
}
|
|
list_move_tail(&block->instrs, &comp_path_block.instrs);
|
|
|
|
list_add_tail(&block->instrs, &load->node.entry);
|
|
|
|
return load;
|
|
}
|
|
|
|
struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx,
|
|
const struct hlsl_resource_load_params *params, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_resource_load *load;
|
|
|
|
if (!(load = hlsl_alloc(ctx, sizeof(*load))))
|
|
return NULL;
|
|
init_node(&load->node, HLSL_IR_RESOURCE_LOAD, params->format, loc);
|
|
load->load_type = params->type;
|
|
if (!hlsl_copy_deref(ctx, &load->resource, ¶ms->resource))
|
|
{
|
|
vkd3d_free(load);
|
|
return NULL;
|
|
}
|
|
if (!hlsl_copy_deref(ctx, &load->sampler, ¶ms->sampler))
|
|
{
|
|
hlsl_cleanup_deref(&load->resource);
|
|
vkd3d_free(load);
|
|
return NULL;
|
|
}
|
|
hlsl_src_from_node(&load->coords, params->coords);
|
|
hlsl_src_from_node(&load->texel_offset, params->texel_offset);
|
|
hlsl_src_from_node(&load->lod, params->lod);
|
|
return load;
|
|
}
|
|
|
|
struct hlsl_ir_resource_store *hlsl_new_resource_store(struct hlsl_ctx *ctx, const struct hlsl_deref *resource,
|
|
struct hlsl_ir_node *coords, struct hlsl_ir_node *value, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_resource_store *store;
|
|
|
|
if (!(store = hlsl_alloc(ctx, sizeof(*store))))
|
|
return NULL;
|
|
init_node(&store->node, HLSL_IR_RESOURCE_STORE, NULL, loc);
|
|
hlsl_copy_deref(ctx, &store->resource, resource);
|
|
hlsl_src_from_node(&store->coords, coords);
|
|
hlsl_src_from_node(&store->value, value);
|
|
return store;
|
|
}
|
|
|
|
struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
|
|
struct hlsl_ir_node *val, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_swizzle *swizzle;
|
|
|
|
if (!(swizzle = hlsl_alloc(ctx, sizeof(*swizzle))))
|
|
return NULL;
|
|
init_node(&swizzle->node, HLSL_IR_SWIZZLE,
|
|
hlsl_get_vector_type(ctx, val->data_type->base_type, components), loc);
|
|
hlsl_src_from_node(&swizzle->val, val);
|
|
swizzle->swizzle = s;
|
|
return swizzle;
|
|
}
|
|
|
|
struct hlsl_ir_jump *hlsl_new_jump(struct hlsl_ctx *ctx, enum hlsl_ir_jump_type type, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_jump *jump;
|
|
|
|
if (!(jump = hlsl_alloc(ctx, sizeof(*jump))))
|
|
return NULL;
|
|
init_node(&jump->node, HLSL_IR_JUMP, NULL, &loc);
|
|
jump->type = type;
|
|
return jump;
|
|
}
|
|
|
|
struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_ir_loop *loop;
|
|
|
|
if (!(loop = hlsl_alloc(ctx, sizeof(*loop))))
|
|
return NULL;
|
|
init_node(&loop->node, HLSL_IR_LOOP, NULL, &loc);
|
|
list_init(&loop->body.instrs);
|
|
return loop;
|
|
}
|
|
|
|
struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hlsl_type *return_type,
|
|
struct list *parameters, const struct hlsl_semantic *semantic, const struct vkd3d_shader_location *loc)
|
|
{
|
|
struct hlsl_ir_function_decl *decl;
|
|
|
|
if (!(decl = hlsl_alloc(ctx, sizeof(*decl))))
|
|
return NULL;
|
|
list_init(&decl->body.instrs);
|
|
decl->return_type = return_type;
|
|
decl->parameters = parameters;
|
|
decl->loc = *loc;
|
|
|
|
if (!hlsl_types_are_equal(return_type, ctx->builtin_types.Void))
|
|
{
|
|
if (!(decl->return_var = hlsl_new_synthetic_var(ctx, "retval", return_type, loc)))
|
|
{
|
|
vkd3d_free(decl);
|
|
return NULL;
|
|
}
|
|
decl->return_var->semantic = *semantic;
|
|
}
|
|
|
|
return decl;
|
|
}
|
|
|
|
struct hlsl_buffer *hlsl_new_buffer(struct hlsl_ctx *ctx, enum hlsl_buffer_type type, const char *name,
|
|
const struct hlsl_reg_reservation *reservation, struct vkd3d_shader_location loc)
|
|
{
|
|
struct hlsl_buffer *buffer;
|
|
|
|
if (!(buffer = hlsl_alloc(ctx, sizeof(*buffer))))
|
|
return NULL;
|
|
buffer->type = type;
|
|
buffer->name = name;
|
|
if (reservation)
|
|
buffer->reservation = *reservation;
|
|
buffer->loc = loc;
|
|
list_add_tail(&ctx->buffers, &buffer->entry);
|
|
return buffer;
|
|
}
|
|
|
|
static int compare_hlsl_types_rb(const void *key, const struct rb_entry *entry)
|
|
{
|
|
const struct hlsl_type *type = RB_ENTRY_VALUE(entry, const struct hlsl_type, scope_entry);
|
|
const char *name = key;
|
|
|
|
if (name == type->name)
|
|
return 0;
|
|
|
|
if (!name || !type->name)
|
|
{
|
|
ERR("hlsl_type without a name in a scope?\n");
|
|
return -1;
|
|
}
|
|
return strcmp(name, type->name);
|
|
}
|
|
|
|
void hlsl_push_scope(struct hlsl_ctx *ctx)
|
|
{
|
|
struct hlsl_scope *new_scope;
|
|
|
|
if (!(new_scope = hlsl_alloc(ctx, sizeof(*new_scope))))
|
|
return;
|
|
TRACE("Pushing a new scope.\n");
|
|
list_init(&new_scope->vars);
|
|
rb_init(&new_scope->types, compare_hlsl_types_rb);
|
|
new_scope->upper = ctx->cur_scope;
|
|
ctx->cur_scope = new_scope;
|
|
list_add_tail(&ctx->scopes, &new_scope->entry);
|
|
}
|
|
|
|
void hlsl_pop_scope(struct hlsl_ctx *ctx)
|
|
{
|
|
struct hlsl_scope *prev_scope = ctx->cur_scope->upper;
|
|
|
|
assert(prev_scope);
|
|
TRACE("Popping current scope.\n");
|
|
ctx->cur_scope = prev_scope;
|
|
}
|
|
|
|
static int compare_param_hlsl_types(const struct hlsl_type *t1, const struct hlsl_type *t2)
|
|
{
|
|
int r;
|
|
|
|
if ((r = vkd3d_u32_compare(t1->type, t2->type)))
|
|
{
|
|
if (!((t1->type == HLSL_CLASS_SCALAR && t2->type == HLSL_CLASS_VECTOR)
|
|
|| (t1->type == HLSL_CLASS_VECTOR && t2->type == HLSL_CLASS_SCALAR)))
|
|
return r;
|
|
}
|
|
if ((r = vkd3d_u32_compare(t1->base_type, t2->base_type)))
|
|
return r;
|
|
if (t1->base_type == HLSL_TYPE_SAMPLER || t1->base_type == HLSL_TYPE_TEXTURE)
|
|
{
|
|
if ((r = vkd3d_u32_compare(t1->sampler_dim, t2->sampler_dim)))
|
|
return r;
|
|
if (t1->base_type == HLSL_TYPE_TEXTURE && t1->sampler_dim != HLSL_SAMPLER_DIM_GENERIC
|
|
&& (r = compare_param_hlsl_types(t1->e.resource_format, t2->e.resource_format)))
|
|
return r;
|
|
}
|
|
if ((r = vkd3d_u32_compare(t1->dimx, t2->dimx)))
|
|
return r;
|
|
if ((r = vkd3d_u32_compare(t1->dimy, t2->dimy)))
|
|
return r;
|
|
if (t1->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
size_t i;
|
|
|
|
if (t1->e.record.field_count != t2->e.record.field_count)
|
|
return t1->e.record.field_count - t2->e.record.field_count;
|
|
|
|
for (i = 0; i < t1->e.record.field_count; ++i)
|
|
{
|
|
const struct hlsl_struct_field *field1 = &t1->e.record.fields[i];
|
|
const struct hlsl_struct_field *field2 = &t2->e.record.fields[i];
|
|
|
|
if ((r = compare_param_hlsl_types(field1->type, field2->type)))
|
|
return r;
|
|
|
|
if ((r = strcmp(field1->name, field2->name)))
|
|
return r;
|
|
}
|
|
return 0;
|
|
}
|
|
if (t1->type == HLSL_CLASS_ARRAY)
|
|
{
|
|
if ((r = vkd3d_u32_compare(t1->e.array.elements_count, t2->e.array.elements_count)))
|
|
return r;
|
|
return compare_param_hlsl_types(t1->e.array.type, t2->e.array.type);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int compare_function_decl_rb(const void *key, const struct rb_entry *entry)
|
|
{
|
|
const struct list *params = key;
|
|
const struct hlsl_ir_function_decl *decl = RB_ENTRY_VALUE(entry, const struct hlsl_ir_function_decl, entry);
|
|
int decl_params_count = decl->parameters ? list_count(decl->parameters) : 0;
|
|
int params_count = params ? list_count(params) : 0;
|
|
struct list *p1cur, *p2cur;
|
|
int r;
|
|
|
|
if ((r = vkd3d_u32_compare(params_count, decl_params_count)))
|
|
return r;
|
|
|
|
p1cur = params ? list_head(params) : NULL;
|
|
p2cur = decl->parameters ? list_head(decl->parameters) : NULL;
|
|
while (p1cur && p2cur)
|
|
{
|
|
struct hlsl_ir_var *p1, *p2;
|
|
p1 = LIST_ENTRY(p1cur, struct hlsl_ir_var, param_entry);
|
|
p2 = LIST_ENTRY(p2cur, struct hlsl_ir_var, param_entry);
|
|
if ((r = compare_param_hlsl_types(p1->data_type, p2->data_type)))
|
|
return r;
|
|
p1cur = list_next(params, p1cur);
|
|
p2cur = list_next(decl->parameters, p2cur);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const struct hlsl_type *type)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
static const char *const base_types[] =
|
|
{
|
|
[HLSL_TYPE_FLOAT] = "float",
|
|
[HLSL_TYPE_HALF] = "half",
|
|
[HLSL_TYPE_DOUBLE] = "double",
|
|
[HLSL_TYPE_INT] = "int",
|
|
[HLSL_TYPE_UINT] = "uint",
|
|
[HLSL_TYPE_BOOL] = "bool",
|
|
};
|
|
|
|
if (!(string = hlsl_get_string_buffer(ctx)))
|
|
return NULL;
|
|
|
|
if (type->name)
|
|
{
|
|
vkd3d_string_buffer_printf(string, "%s", type->name);
|
|
return string;
|
|
}
|
|
|
|
switch (type->type)
|
|
{
|
|
case HLSL_CLASS_SCALAR:
|
|
assert(type->base_type < ARRAY_SIZE(base_types));
|
|
vkd3d_string_buffer_printf(string, "%s", base_types[type->base_type]);
|
|
return string;
|
|
|
|
case HLSL_CLASS_VECTOR:
|
|
assert(type->base_type < ARRAY_SIZE(base_types));
|
|
vkd3d_string_buffer_printf(string, "%s%u", base_types[type->base_type], type->dimx);
|
|
return string;
|
|
|
|
case HLSL_CLASS_MATRIX:
|
|
assert(type->base_type < ARRAY_SIZE(base_types));
|
|
vkd3d_string_buffer_printf(string, "%s%ux%u", base_types[type->base_type], type->dimy, type->dimx);
|
|
return string;
|
|
|
|
case HLSL_CLASS_ARRAY:
|
|
{
|
|
struct vkd3d_string_buffer *inner_string;
|
|
const struct hlsl_type *t;
|
|
|
|
for (t = type; t->type == HLSL_CLASS_ARRAY; t = t->e.array.type)
|
|
;
|
|
|
|
if ((inner_string = hlsl_type_to_string(ctx, t)))
|
|
{
|
|
vkd3d_string_buffer_printf(string, "%s", inner_string->buffer);
|
|
hlsl_release_string_buffer(ctx, inner_string);
|
|
}
|
|
|
|
for (t = type; t->type == HLSL_CLASS_ARRAY; t = t->e.array.type)
|
|
{
|
|
if (t->e.array.elements_count == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
|
|
vkd3d_string_buffer_printf(string, "[]");
|
|
else
|
|
vkd3d_string_buffer_printf(string, "[%u]", t->e.array.elements_count);
|
|
}
|
|
return string;
|
|
}
|
|
|
|
case HLSL_CLASS_STRUCT:
|
|
vkd3d_string_buffer_printf(string, "<anonymous struct>");
|
|
return string;
|
|
|
|
case HLSL_CLASS_OBJECT:
|
|
{
|
|
static const char *const dimensions[] =
|
|
{
|
|
[HLSL_SAMPLER_DIM_1D] = "1D",
|
|
[HLSL_SAMPLER_DIM_2D] = "2D",
|
|
[HLSL_SAMPLER_DIM_3D] = "3D",
|
|
[HLSL_SAMPLER_DIM_CUBE] = "Cube",
|
|
[HLSL_SAMPLER_DIM_1DARRAY] = "1DArray",
|
|
[HLSL_SAMPLER_DIM_2DARRAY] = "2DArray",
|
|
[HLSL_SAMPLER_DIM_2DMS] = "2DMS",
|
|
[HLSL_SAMPLER_DIM_2DMSARRAY] = "2DMSArray",
|
|
[HLSL_SAMPLER_DIM_CUBEARRAY] = "CubeArray",
|
|
};
|
|
|
|
switch (type->base_type)
|
|
{
|
|
case HLSL_TYPE_TEXTURE:
|
|
if (type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC)
|
|
{
|
|
vkd3d_string_buffer_printf(string, "Texture");
|
|
return string;
|
|
}
|
|
|
|
assert(type->sampler_dim < ARRAY_SIZE(dimensions));
|
|
assert(type->e.resource_format->base_type < ARRAY_SIZE(base_types));
|
|
vkd3d_string_buffer_printf(string, "Texture%s<%s%u>", dimensions[type->sampler_dim],
|
|
base_types[type->e.resource_format->base_type], type->e.resource_format->dimx);
|
|
return string;
|
|
|
|
case HLSL_TYPE_UAV:
|
|
vkd3d_string_buffer_printf(string, "RWTexture%s<%s%u>", dimensions[type->sampler_dim],
|
|
base_types[type->e.resource_format->base_type], type->e.resource_format->dimx);
|
|
return string;
|
|
|
|
default:
|
|
vkd3d_string_buffer_printf(string, "<unexpected type>");
|
|
return string;
|
|
}
|
|
}
|
|
|
|
default:
|
|
vkd3d_string_buffer_printf(string, "<unexpected type>");
|
|
return string;
|
|
}
|
|
}
|
|
|
|
const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
const char *ret;
|
|
|
|
if (!(string = hlsl_type_to_string(ctx, type)))
|
|
return NULL;
|
|
ret = vkd3d_dbg_sprintf("%s", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
return ret;
|
|
}
|
|
|
|
struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if (!(string = hlsl_get_string_buffer(ctx)))
|
|
return NULL;
|
|
|
|
if (modifiers & HLSL_STORAGE_EXTERN)
|
|
vkd3d_string_buffer_printf(string, "extern ");
|
|
if (modifiers & HLSL_STORAGE_NOINTERPOLATION)
|
|
vkd3d_string_buffer_printf(string, "nointerpolation ");
|
|
if (modifiers & HLSL_MODIFIER_PRECISE)
|
|
vkd3d_string_buffer_printf(string, "precise ");
|
|
if (modifiers & HLSL_STORAGE_SHARED)
|
|
vkd3d_string_buffer_printf(string, "shared ");
|
|
if (modifiers & HLSL_STORAGE_GROUPSHARED)
|
|
vkd3d_string_buffer_printf(string, "groupshared ");
|
|
if (modifiers & HLSL_STORAGE_STATIC)
|
|
vkd3d_string_buffer_printf(string, "static ");
|
|
if (modifiers & HLSL_STORAGE_UNIFORM)
|
|
vkd3d_string_buffer_printf(string, "uniform ");
|
|
if (modifiers & HLSL_MODIFIER_VOLATILE)
|
|
vkd3d_string_buffer_printf(string, "volatile ");
|
|
if (modifiers & HLSL_MODIFIER_CONST)
|
|
vkd3d_string_buffer_printf(string, "const ");
|
|
if (modifiers & HLSL_MODIFIER_ROW_MAJOR)
|
|
vkd3d_string_buffer_printf(string, "row_major ");
|
|
if (modifiers & HLSL_MODIFIER_COLUMN_MAJOR)
|
|
vkd3d_string_buffer_printf(string, "column_major ");
|
|
if ((modifiers & (HLSL_STORAGE_IN | HLSL_STORAGE_OUT)) == (HLSL_STORAGE_IN | HLSL_STORAGE_OUT))
|
|
vkd3d_string_buffer_printf(string, "inout ");
|
|
else if (modifiers & HLSL_STORAGE_IN)
|
|
vkd3d_string_buffer_printf(string, "in ");
|
|
else if (modifiers & HLSL_STORAGE_OUT)
|
|
vkd3d_string_buffer_printf(string, "out ");
|
|
|
|
if (string->content_size)
|
|
string->buffer[--string->content_size] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type)
|
|
{
|
|
static const char * const names[] =
|
|
{
|
|
"HLSL_IR_CONSTANT",
|
|
"HLSL_IR_EXPR",
|
|
"HLSL_IR_IF",
|
|
"HLSL_IR_LOAD",
|
|
"HLSL_IR_LOOP",
|
|
"HLSL_IR_JUMP",
|
|
"HLSL_IR_RESOURCE_LOAD",
|
|
"HLSL_IR_RESOURCE_STORE",
|
|
"HLSL_IR_STORE",
|
|
"HLSL_IR_SWIZZLE",
|
|
};
|
|
|
|
if (type >= ARRAY_SIZE(names))
|
|
return "Unexpected node type";
|
|
return names[type];
|
|
}
|
|
|
|
static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr);
|
|
|
|
static void dump_instr_list(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct list *list)
|
|
{
|
|
struct hlsl_ir_node *instr;
|
|
|
|
LIST_FOR_EACH_ENTRY(instr, list, struct hlsl_ir_node, entry)
|
|
{
|
|
dump_instr(ctx, buffer, instr);
|
|
vkd3d_string_buffer_printf(buffer, "\n");
|
|
}
|
|
}
|
|
|
|
static void dump_src(struct vkd3d_string_buffer *buffer, const struct hlsl_src *src)
|
|
{
|
|
if (src->node->index)
|
|
vkd3d_string_buffer_printf(buffer, "@%u", src->node->index);
|
|
else
|
|
vkd3d_string_buffer_printf(buffer, "%p", src->node);
|
|
}
|
|
|
|
static void dump_ir_var(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_var *var)
|
|
{
|
|
if (var->modifiers)
|
|
{
|
|
struct vkd3d_string_buffer *string;
|
|
|
|
if ((string = hlsl_modifiers_to_string(ctx, var->modifiers)))
|
|
vkd3d_string_buffer_printf(buffer, "%s ", string->buffer);
|
|
hlsl_release_string_buffer(ctx, string);
|
|
}
|
|
vkd3d_string_buffer_printf(buffer, "%s %s", debug_hlsl_type(ctx, var->data_type), var->name);
|
|
if (var->semantic.name)
|
|
vkd3d_string_buffer_printf(buffer, " : %s%u", var->semantic.name, var->semantic.index);
|
|
}
|
|
|
|
static void dump_deref(struct vkd3d_string_buffer *buffer, const struct hlsl_deref *deref)
|
|
{
|
|
unsigned int i;
|
|
|
|
if (deref->var)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "%s", deref->var->name);
|
|
if (deref->path_len)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "[");
|
|
for (i = 0; i < deref->path_len; ++i)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "[");
|
|
dump_src(buffer, &deref->path[i]);
|
|
vkd3d_string_buffer_printf(buffer, "]");
|
|
}
|
|
vkd3d_string_buffer_printf(buffer, "]");
|
|
}
|
|
else if (deref->offset.node)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "[");
|
|
dump_src(buffer, &deref->offset);
|
|
vkd3d_string_buffer_printf(buffer, "]");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "(nil)");
|
|
}
|
|
}
|
|
|
|
const char *debug_hlsl_writemask(unsigned int writemask)
|
|
{
|
|
static const char components[] = {'x', 'y', 'z', 'w'};
|
|
char string[5];
|
|
unsigned int i = 0, pos = 0;
|
|
|
|
assert(!(writemask & ~VKD3DSP_WRITEMASK_ALL));
|
|
|
|
while (writemask)
|
|
{
|
|
if (writemask & 1)
|
|
string[pos++] = components[i];
|
|
writemask >>= 1;
|
|
i++;
|
|
}
|
|
string[pos] = '\0';
|
|
return vkd3d_dbg_sprintf(".%s", string);
|
|
}
|
|
|
|
const char *debug_hlsl_swizzle(unsigned int swizzle, unsigned int size)
|
|
{
|
|
static const char components[] = {'x', 'y', 'z', 'w'};
|
|
char string[5];
|
|
unsigned int i;
|
|
|
|
assert(size <= ARRAY_SIZE(components));
|
|
for (i = 0; i < size; ++i)
|
|
string[i] = components[(swizzle >> i * 2) & 3];
|
|
string[size] = 0;
|
|
return vkd3d_dbg_sprintf(".%s", string);
|
|
}
|
|
|
|
static void dump_ir_constant(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_constant *constant)
|
|
{
|
|
struct hlsl_type *type = constant->node.data_type;
|
|
unsigned int x;
|
|
|
|
if (type->dimx != 1)
|
|
vkd3d_string_buffer_printf(buffer, "{");
|
|
for (x = 0; x < type->dimx; ++x)
|
|
{
|
|
const union hlsl_constant_value *value = &constant->value[x];
|
|
|
|
switch (type->base_type)
|
|
{
|
|
case HLSL_TYPE_BOOL:
|
|
vkd3d_string_buffer_printf(buffer, "%s ", value->u ? "true" : "false");
|
|
break;
|
|
|
|
case HLSL_TYPE_DOUBLE:
|
|
vkd3d_string_buffer_printf(buffer, "%.16e ", value->d);
|
|
break;
|
|
|
|
case HLSL_TYPE_FLOAT:
|
|
case HLSL_TYPE_HALF:
|
|
vkd3d_string_buffer_printf(buffer, "%.8e ", value->f);
|
|
break;
|
|
|
|
case HLSL_TYPE_INT:
|
|
vkd3d_string_buffer_printf(buffer, "%d ", value->i);
|
|
break;
|
|
|
|
case HLSL_TYPE_UINT:
|
|
vkd3d_string_buffer_printf(buffer, "%u ", value->u);
|
|
break;
|
|
|
|
default:
|
|
vkd3d_unreachable();
|
|
}
|
|
}
|
|
if (type->dimx != 1)
|
|
vkd3d_string_buffer_printf(buffer, "}");
|
|
}
|
|
|
|
const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
|
|
{
|
|
static const char *const op_names[] =
|
|
{
|
|
[HLSL_OP1_ABS] = "abs",
|
|
[HLSL_OP1_BIT_NOT] = "~",
|
|
[HLSL_OP1_CAST] = "cast",
|
|
[HLSL_OP1_COS] = "cos",
|
|
[HLSL_OP1_COS_REDUCED] = "cos_reduced",
|
|
[HLSL_OP1_DSX] = "dsx",
|
|
[HLSL_OP1_DSY] = "dsy",
|
|
[HLSL_OP1_EXP2] = "exp2",
|
|
[HLSL_OP1_FRACT] = "fract",
|
|
[HLSL_OP1_LOG2] = "log2",
|
|
[HLSL_OP1_LOGIC_NOT] = "!",
|
|
[HLSL_OP1_NEG] = "-",
|
|
[HLSL_OP1_NRM] = "nrm",
|
|
[HLSL_OP1_RCP] = "rcp",
|
|
[HLSL_OP1_REINTERPRET] = "reinterpret",
|
|
[HLSL_OP1_ROUND] = "round",
|
|
[HLSL_OP1_RSQ] = "rsq",
|
|
[HLSL_OP1_SAT] = "sat",
|
|
[HLSL_OP1_SIGN] = "sign",
|
|
[HLSL_OP1_SIN] = "sin",
|
|
[HLSL_OP1_SIN_REDUCED] = "sin_reduced",
|
|
[HLSL_OP1_SQRT] = "sqrt",
|
|
|
|
[HLSL_OP2_ADD] = "+",
|
|
[HLSL_OP2_BIT_AND] = "&",
|
|
[HLSL_OP2_BIT_OR] = "|",
|
|
[HLSL_OP2_BIT_XOR] = "^",
|
|
[HLSL_OP2_CRS] = "crs",
|
|
[HLSL_OP2_DIV] = "/",
|
|
[HLSL_OP2_DOT] = "dot",
|
|
[HLSL_OP2_EQUAL] = "==",
|
|
[HLSL_OP2_GEQUAL] = ">=",
|
|
[HLSL_OP2_LESS] = "<",
|
|
[HLSL_OP2_LOGIC_AND] = "&&",
|
|
[HLSL_OP2_LOGIC_OR] = "||",
|
|
[HLSL_OP2_LSHIFT] = "<<",
|
|
[HLSL_OP2_MAX] = "max",
|
|
[HLSL_OP2_MIN] = "min",
|
|
[HLSL_OP2_MOD] = "%",
|
|
[HLSL_OP2_MUL] = "*",
|
|
[HLSL_OP2_NEQUAL] = "!=",
|
|
[HLSL_OP2_RSHIFT] = ">>",
|
|
|
|
[HLSL_OP3_LERP] = "lerp",
|
|
};
|
|
|
|
return op_names[op];
|
|
}
|
|
|
|
static void dump_ir_expr(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_expr *expr)
|
|
{
|
|
unsigned int i;
|
|
|
|
vkd3d_string_buffer_printf(buffer, "%s (", debug_hlsl_expr_op(expr->op));
|
|
for (i = 0; i < HLSL_MAX_OPERANDS && expr->operands[i].node; ++i)
|
|
{
|
|
dump_src(buffer, &expr->operands[i]);
|
|
vkd3d_string_buffer_printf(buffer, " ");
|
|
}
|
|
vkd3d_string_buffer_printf(buffer, ")");
|
|
}
|
|
|
|
static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_if *if_node)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "if (");
|
|
dump_src(buffer, &if_node->condition);
|
|
vkd3d_string_buffer_printf(buffer, ") {\n");
|
|
dump_instr_list(ctx, buffer, &if_node->then_instrs.instrs);
|
|
vkd3d_string_buffer_printf(buffer, " %10s } else {\n", "");
|
|
dump_instr_list(ctx, buffer, &if_node->else_instrs.instrs);
|
|
vkd3d_string_buffer_printf(buffer, " %10s }", "");
|
|
}
|
|
|
|
static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_jump *jump)
|
|
{
|
|
switch (jump->type)
|
|
{
|
|
case HLSL_IR_JUMP_BREAK:
|
|
vkd3d_string_buffer_printf(buffer, "break");
|
|
break;
|
|
|
|
case HLSL_IR_JUMP_CONTINUE:
|
|
vkd3d_string_buffer_printf(buffer, "continue");
|
|
break;
|
|
|
|
case HLSL_IR_JUMP_DISCARD:
|
|
vkd3d_string_buffer_printf(buffer, "discard");
|
|
break;
|
|
|
|
case HLSL_IR_JUMP_RETURN:
|
|
vkd3d_string_buffer_printf(buffer, "return");
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "for (;;) {\n");
|
|
dump_instr_list(ctx, buffer, &loop->body.instrs);
|
|
vkd3d_string_buffer_printf(buffer, " %10s }", "");
|
|
}
|
|
|
|
static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_resource_load *load)
|
|
{
|
|
static const char *const type_names[] =
|
|
{
|
|
[HLSL_RESOURCE_LOAD] = "load_resource",
|
|
[HLSL_RESOURCE_SAMPLE] = "sample",
|
|
[HLSL_RESOURCE_SAMPLE_LOD] = "sample_lod",
|
|
[HLSL_RESOURCE_GATHER_RED] = "gather_red",
|
|
[HLSL_RESOURCE_GATHER_GREEN] = "gather_green",
|
|
[HLSL_RESOURCE_GATHER_BLUE] = "gather_blue",
|
|
[HLSL_RESOURCE_GATHER_ALPHA] = "gather_alpha",
|
|
};
|
|
|
|
assert(load->load_type < ARRAY_SIZE(type_names));
|
|
vkd3d_string_buffer_printf(buffer, "%s(resource = ", type_names[load->load_type]);
|
|
dump_deref(buffer, &load->resource);
|
|
vkd3d_string_buffer_printf(buffer, ", sampler = ");
|
|
dump_deref(buffer, &load->sampler);
|
|
vkd3d_string_buffer_printf(buffer, ", coords = ");
|
|
dump_src(buffer, &load->coords);
|
|
if (load->texel_offset.node)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, ", offset = ");
|
|
dump_src(buffer, &load->texel_offset);
|
|
}
|
|
if (load->lod.node)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, ", lod = ");
|
|
dump_src(buffer, &load->lod);
|
|
}
|
|
vkd3d_string_buffer_printf(buffer, ")");
|
|
}
|
|
|
|
static void dump_ir_resource_store(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_resource_store *store)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "store_resource(resource = ");
|
|
dump_deref(buffer, &store->resource);
|
|
vkd3d_string_buffer_printf(buffer, ", coords = ");
|
|
dump_src(buffer, &store->coords);
|
|
vkd3d_string_buffer_printf(buffer, ", value = ");
|
|
dump_src(buffer, &store->value);
|
|
vkd3d_string_buffer_printf(buffer, ")");
|
|
}
|
|
|
|
static void dump_ir_store(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_store *store)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "= (");
|
|
dump_deref(buffer, &store->lhs);
|
|
if (store->writemask != VKD3DSP_WRITEMASK_ALL)
|
|
vkd3d_string_buffer_printf(buffer, "%s", debug_hlsl_writemask(store->writemask));
|
|
vkd3d_string_buffer_printf(buffer, " ");
|
|
dump_src(buffer, &store->rhs);
|
|
vkd3d_string_buffer_printf(buffer, ")");
|
|
}
|
|
|
|
static void dump_ir_swizzle(struct vkd3d_string_buffer *buffer, const struct hlsl_ir_swizzle *swizzle)
|
|
{
|
|
unsigned int i;
|
|
|
|
dump_src(buffer, &swizzle->val);
|
|
if (swizzle->val.node->data_type->dimy > 1)
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, ".");
|
|
for (i = 0; i < swizzle->node.data_type->dimx; ++i)
|
|
vkd3d_string_buffer_printf(buffer, "_m%u%u", (swizzle->swizzle >> i * 8) & 0xf, (swizzle->swizzle >> (i * 8 + 4)) & 0xf);
|
|
}
|
|
else
|
|
{
|
|
vkd3d_string_buffer_printf(buffer, "%s", debug_hlsl_swizzle(swizzle->swizzle, swizzle->node.data_type->dimx));
|
|
}
|
|
}
|
|
|
|
static void dump_instr(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_node *instr)
|
|
{
|
|
if (instr->index)
|
|
vkd3d_string_buffer_printf(buffer, "%4u: ", instr->index);
|
|
else
|
|
vkd3d_string_buffer_printf(buffer, "%p: ", instr);
|
|
|
|
vkd3d_string_buffer_printf(buffer, "%10s | ", instr->data_type ? debug_hlsl_type(ctx, instr->data_type) : "");
|
|
|
|
switch (instr->type)
|
|
{
|
|
case HLSL_IR_CONSTANT:
|
|
dump_ir_constant(buffer, hlsl_ir_constant(instr));
|
|
break;
|
|
|
|
case HLSL_IR_EXPR:
|
|
dump_ir_expr(buffer, hlsl_ir_expr(instr));
|
|
break;
|
|
|
|
case HLSL_IR_IF:
|
|
dump_ir_if(ctx, buffer, hlsl_ir_if(instr));
|
|
break;
|
|
|
|
case HLSL_IR_JUMP:
|
|
dump_ir_jump(buffer, hlsl_ir_jump(instr));
|
|
break;
|
|
|
|
case HLSL_IR_LOAD:
|
|
dump_deref(buffer, &hlsl_ir_load(instr)->src);
|
|
break;
|
|
|
|
case HLSL_IR_LOOP:
|
|
dump_ir_loop(ctx, buffer, hlsl_ir_loop(instr));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
dump_ir_resource_load(buffer, hlsl_ir_resource_load(instr));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
dump_ir_resource_store(buffer, hlsl_ir_resource_store(instr));
|
|
break;
|
|
|
|
case HLSL_IR_STORE:
|
|
dump_ir_store(buffer, hlsl_ir_store(instr));
|
|
break;
|
|
|
|
case HLSL_IR_SWIZZLE:
|
|
dump_ir_swizzle(buffer, hlsl_ir_swizzle(instr));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *func)
|
|
{
|
|
struct vkd3d_string_buffer buffer;
|
|
struct hlsl_ir_var *param;
|
|
|
|
vkd3d_string_buffer_init(&buffer);
|
|
vkd3d_string_buffer_printf(&buffer, "Dumping function %s.\n", func->func->name);
|
|
vkd3d_string_buffer_printf(&buffer, "Function parameters:\n");
|
|
LIST_FOR_EACH_ENTRY(param, func->parameters, struct hlsl_ir_var, param_entry)
|
|
{
|
|
dump_ir_var(ctx, &buffer, param);
|
|
vkd3d_string_buffer_printf(&buffer, "\n");
|
|
}
|
|
if (func->has_body)
|
|
dump_instr_list(ctx, &buffer, &func->body.instrs);
|
|
|
|
vkd3d_string_buffer_trace(&buffer);
|
|
vkd3d_string_buffer_cleanup(&buffer);
|
|
}
|
|
|
|
void hlsl_replace_node(struct hlsl_ir_node *old, struct hlsl_ir_node *new)
|
|
{
|
|
struct hlsl_src *src, *next;
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(src, next, &old->uses, struct hlsl_src, entry)
|
|
{
|
|
hlsl_src_remove(src);
|
|
hlsl_src_from_node(src, new);
|
|
}
|
|
list_remove(&old->entry);
|
|
hlsl_free_instr(old);
|
|
}
|
|
|
|
|
|
void hlsl_free_type(struct hlsl_type *type)
|
|
{
|
|
struct hlsl_struct_field *field;
|
|
size_t i;
|
|
|
|
vkd3d_free((void *)type->name);
|
|
if (type->type == HLSL_CLASS_STRUCT)
|
|
{
|
|
for (i = 0; i < type->e.record.field_count; ++i)
|
|
{
|
|
field = &type->e.record.fields[i];
|
|
|
|
vkd3d_free((void *)field->name);
|
|
vkd3d_free((void *)field->semantic.name);
|
|
}
|
|
vkd3d_free((void *)type->e.record.fields);
|
|
}
|
|
vkd3d_free(type);
|
|
}
|
|
|
|
void hlsl_free_instr_list(struct list *list)
|
|
{
|
|
struct hlsl_ir_node *node, *next_node;
|
|
|
|
if (!list)
|
|
return;
|
|
/* Iterate in reverse, to avoid use-after-free when unlinking sources from
|
|
* the "uses" list. */
|
|
LIST_FOR_EACH_ENTRY_SAFE_REV(node, next_node, list, struct hlsl_ir_node, entry)
|
|
hlsl_free_instr(node);
|
|
}
|
|
|
|
static void free_ir_constant(struct hlsl_ir_constant *constant)
|
|
{
|
|
vkd3d_free(constant);
|
|
}
|
|
|
|
static void free_ir_expr(struct hlsl_ir_expr *expr)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(expr->operands); ++i)
|
|
hlsl_src_remove(&expr->operands[i]);
|
|
vkd3d_free(expr);
|
|
}
|
|
|
|
static void free_ir_if(struct hlsl_ir_if *if_node)
|
|
{
|
|
hlsl_free_instr_list(&if_node->then_instrs.instrs);
|
|
hlsl_free_instr_list(&if_node->else_instrs.instrs);
|
|
hlsl_src_remove(&if_node->condition);
|
|
vkd3d_free(if_node);
|
|
}
|
|
|
|
static void free_ir_jump(struct hlsl_ir_jump *jump)
|
|
{
|
|
vkd3d_free(jump);
|
|
}
|
|
|
|
static void free_ir_load(struct hlsl_ir_load *load)
|
|
{
|
|
hlsl_cleanup_deref(&load->src);
|
|
vkd3d_free(load);
|
|
}
|
|
|
|
static void free_ir_loop(struct hlsl_ir_loop *loop)
|
|
{
|
|
hlsl_free_instr_list(&loop->body.instrs);
|
|
vkd3d_free(loop);
|
|
}
|
|
|
|
static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
|
|
{
|
|
hlsl_cleanup_deref(&load->sampler);
|
|
hlsl_cleanup_deref(&load->resource);
|
|
hlsl_src_remove(&load->coords);
|
|
hlsl_src_remove(&load->lod);
|
|
hlsl_src_remove(&load->texel_offset);
|
|
vkd3d_free(load);
|
|
}
|
|
|
|
static void free_ir_resource_store(struct hlsl_ir_resource_store *store)
|
|
{
|
|
hlsl_src_remove(&store->resource.offset);
|
|
hlsl_src_remove(&store->coords);
|
|
hlsl_src_remove(&store->value);
|
|
vkd3d_free(store);
|
|
}
|
|
|
|
static void free_ir_store(struct hlsl_ir_store *store)
|
|
{
|
|
hlsl_src_remove(&store->rhs);
|
|
hlsl_cleanup_deref(&store->lhs);
|
|
vkd3d_free(store);
|
|
}
|
|
|
|
static void free_ir_swizzle(struct hlsl_ir_swizzle *swizzle)
|
|
{
|
|
hlsl_src_remove(&swizzle->val);
|
|
vkd3d_free(swizzle);
|
|
}
|
|
|
|
void hlsl_free_instr(struct hlsl_ir_node *node)
|
|
{
|
|
assert(list_empty(&node->uses));
|
|
|
|
switch (node->type)
|
|
{
|
|
case HLSL_IR_CONSTANT:
|
|
free_ir_constant(hlsl_ir_constant(node));
|
|
break;
|
|
|
|
case HLSL_IR_EXPR:
|
|
free_ir_expr(hlsl_ir_expr(node));
|
|
break;
|
|
|
|
case HLSL_IR_IF:
|
|
free_ir_if(hlsl_ir_if(node));
|
|
break;
|
|
|
|
case HLSL_IR_JUMP:
|
|
free_ir_jump(hlsl_ir_jump(node));
|
|
break;
|
|
|
|
case HLSL_IR_LOAD:
|
|
free_ir_load(hlsl_ir_load(node));
|
|
break;
|
|
|
|
case HLSL_IR_LOOP:
|
|
free_ir_loop(hlsl_ir_loop(node));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_LOAD:
|
|
free_ir_resource_load(hlsl_ir_resource_load(node));
|
|
break;
|
|
|
|
case HLSL_IR_RESOURCE_STORE:
|
|
free_ir_resource_store(hlsl_ir_resource_store(node));
|
|
break;
|
|
|
|
case HLSL_IR_STORE:
|
|
free_ir_store(hlsl_ir_store(node));
|
|
break;
|
|
|
|
case HLSL_IR_SWIZZLE:
|
|
free_ir_swizzle(hlsl_ir_swizzle(node));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void hlsl_free_attribute(struct hlsl_attribute *attr)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < attr->args_count; ++i)
|
|
hlsl_src_remove(&attr->args[i]);
|
|
hlsl_free_instr_list(&attr->instrs);
|
|
vkd3d_free((void *)attr->name);
|
|
vkd3d_free(attr);
|
|
}
|
|
|
|
static void free_function_decl(struct hlsl_ir_function_decl *decl)
|
|
{
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < decl->attr_count; ++i)
|
|
hlsl_free_attribute((void *)decl->attrs[i]);
|
|
vkd3d_free((void *)decl->attrs);
|
|
|
|
vkd3d_free(decl->parameters);
|
|
hlsl_free_instr_list(&decl->body.instrs);
|
|
vkd3d_free(decl);
|
|
}
|
|
|
|
static void free_function_decl_rb(struct rb_entry *entry, void *context)
|
|
{
|
|
free_function_decl(RB_ENTRY_VALUE(entry, struct hlsl_ir_function_decl, entry));
|
|
}
|
|
|
|
static void free_function(struct hlsl_ir_function *func)
|
|
{
|
|
rb_destroy(&func->overloads, free_function_decl_rb, NULL);
|
|
vkd3d_free((void *)func->name);
|
|
vkd3d_free(func);
|
|
}
|
|
|
|
static void free_function_rb(struct rb_entry *entry, void *context)
|
|
{
|
|
free_function(RB_ENTRY_VALUE(entry, struct hlsl_ir_function, entry));
|
|
}
|
|
|
|
void hlsl_add_function(struct hlsl_ctx *ctx, char *name, struct hlsl_ir_function_decl *decl, bool intrinsic)
|
|
{
|
|
struct hlsl_ir_function *func;
|
|
struct rb_entry *func_entry, *old_entry;
|
|
|
|
func_entry = rb_get(&ctx->functions, name);
|
|
if (func_entry)
|
|
{
|
|
func = RB_ENTRY_VALUE(func_entry, struct hlsl_ir_function, entry);
|
|
if (intrinsic != func->intrinsic)
|
|
{
|
|
if (intrinsic)
|
|
{
|
|
ERR("Redeclaring a user defined function as an intrinsic.\n");
|
|
return;
|
|
}
|
|
func->intrinsic = intrinsic;
|
|
rb_destroy(&func->overloads, free_function_decl_rb, NULL);
|
|
rb_init(&func->overloads, compare_function_decl_rb);
|
|
}
|
|
decl->func = func;
|
|
if ((old_entry = rb_get(&func->overloads, decl->parameters)))
|
|
{
|
|
struct hlsl_ir_function_decl *old_decl =
|
|
RB_ENTRY_VALUE(old_entry, struct hlsl_ir_function_decl, entry);
|
|
unsigned int i;
|
|
|
|
if (!decl->has_body)
|
|
{
|
|
free_function_decl(decl);
|
|
vkd3d_free(name);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < decl->attr_count; ++i)
|
|
hlsl_free_attribute((void *)decl->attrs[i]);
|
|
vkd3d_free((void *)decl->attrs);
|
|
decl->attr_count = old_decl->attr_count;
|
|
decl->attrs = old_decl->attrs;
|
|
old_decl->attr_count = 0;
|
|
old_decl->attrs = NULL;
|
|
|
|
rb_remove(&func->overloads, old_entry);
|
|
free_function_decl(old_decl);
|
|
}
|
|
rb_put(&func->overloads, decl->parameters, &decl->entry);
|
|
vkd3d_free(name);
|
|
return;
|
|
}
|
|
func = hlsl_alloc(ctx, sizeof(*func));
|
|
func->name = name;
|
|
rb_init(&func->overloads, compare_function_decl_rb);
|
|
decl->func = func;
|
|
rb_put(&func->overloads, decl->parameters, &decl->entry);
|
|
func->intrinsic = intrinsic;
|
|
rb_put(&ctx->functions, func->name, &func->entry);
|
|
}
|
|
|
|
unsigned int hlsl_map_swizzle(unsigned int swizzle, unsigned int writemask)
|
|
{
|
|
unsigned int i, ret = 0;
|
|
|
|
/* Leave replicate swizzles alone; some instructions need them. */
|
|
if (swizzle == HLSL_SWIZZLE(X, X, X, X)
|
|
|| swizzle == HLSL_SWIZZLE(Y, Y, Y, Y)
|
|
|| swizzle == HLSL_SWIZZLE(Z, Z, Z, Z)
|
|
|| swizzle == HLSL_SWIZZLE(W, W, W, W))
|
|
return swizzle;
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if (writemask & (1 << i))
|
|
{
|
|
ret |= (swizzle & 3) << (i * 2);
|
|
swizzle >>= 2;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
unsigned int hlsl_swizzle_from_writemask(unsigned int writemask)
|
|
{
|
|
static const unsigned int swizzles[16] =
|
|
{
|
|
0,
|
|
HLSL_SWIZZLE(X, X, X, X),
|
|
HLSL_SWIZZLE(Y, Y, Y, Y),
|
|
HLSL_SWIZZLE(X, Y, X, X),
|
|
HLSL_SWIZZLE(Z, Z, Z, Z),
|
|
HLSL_SWIZZLE(X, Z, X, X),
|
|
HLSL_SWIZZLE(Y, Z, X, X),
|
|
HLSL_SWIZZLE(X, Y, Z, X),
|
|
HLSL_SWIZZLE(W, W, W, W),
|
|
HLSL_SWIZZLE(X, W, X, X),
|
|
HLSL_SWIZZLE(Y, W, X, X),
|
|
HLSL_SWIZZLE(X, Y, W, X),
|
|
HLSL_SWIZZLE(Z, W, X, X),
|
|
HLSL_SWIZZLE(X, Z, W, X),
|
|
HLSL_SWIZZLE(Y, Z, W, X),
|
|
HLSL_SWIZZLE(X, Y, Z, W),
|
|
};
|
|
|
|
return swizzles[writemask & 0xf];
|
|
}
|
|
|
|
unsigned int hlsl_combine_writemasks(unsigned int first, unsigned int second)
|
|
{
|
|
unsigned int ret = 0, i, j = 0;
|
|
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
if (first & (1 << i))
|
|
{
|
|
if (second & (1 << j++))
|
|
ret |= (1 << i);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
unsigned int hlsl_combine_swizzles(unsigned int first, unsigned int second, unsigned int dim)
|
|
{
|
|
unsigned int ret = 0, i;
|
|
for (i = 0; i < dim; ++i)
|
|
{
|
|
unsigned int s = (second >> (i * 2)) & 3;
|
|
ret |= ((first >> (s * 2)) & 3) << (i * 2);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static const struct hlsl_profile_info *get_target_info(const char *target)
|
|
{
|
|
unsigned int i;
|
|
|
|
static const struct hlsl_profile_info profiles[] =
|
|
{
|
|
{"cs_4_0", VKD3D_SHADER_TYPE_COMPUTE, 4, 0, 0, 0, false},
|
|
{"cs_4_1", VKD3D_SHADER_TYPE_COMPUTE, 4, 1, 0, 0, false},
|
|
{"cs_5_0", VKD3D_SHADER_TYPE_COMPUTE, 5, 0, 0, 0, false},
|
|
{"ds_5_0", VKD3D_SHADER_TYPE_DOMAIN, 5, 0, 0, 0, false},
|
|
{"fx_2_0", VKD3D_SHADER_TYPE_EFFECT, 2, 0, 0, 0, false},
|
|
{"fx_4_0", VKD3D_SHADER_TYPE_EFFECT, 4, 0, 0, 0, false},
|
|
{"fx_4_1", VKD3D_SHADER_TYPE_EFFECT, 4, 1, 0, 0, false},
|
|
{"fx_5_0", VKD3D_SHADER_TYPE_EFFECT, 5, 0, 0, 0, false},
|
|
{"gs_4_0", VKD3D_SHADER_TYPE_GEOMETRY, 4, 0, 0, 0, false},
|
|
{"gs_4_1", VKD3D_SHADER_TYPE_GEOMETRY, 4, 1, 0, 0, false},
|
|
{"gs_5_0", VKD3D_SHADER_TYPE_GEOMETRY, 5, 0, 0, 0, false},
|
|
{"hs_5_0", VKD3D_SHADER_TYPE_HULL, 5, 0, 0, 0, false},
|
|
{"ps.1.0", VKD3D_SHADER_TYPE_PIXEL, 1, 0, 0, 0, false},
|
|
{"ps.1.1", VKD3D_SHADER_TYPE_PIXEL, 1, 1, 0, 0, false},
|
|
{"ps.1.2", VKD3D_SHADER_TYPE_PIXEL, 1, 2, 0, 0, false},
|
|
{"ps.1.3", VKD3D_SHADER_TYPE_PIXEL, 1, 3, 0, 0, false},
|
|
{"ps.1.4", VKD3D_SHADER_TYPE_PIXEL, 1, 4, 0, 0, false},
|
|
{"ps.2.0", VKD3D_SHADER_TYPE_PIXEL, 2, 0, 0, 0, false},
|
|
{"ps.2.a", VKD3D_SHADER_TYPE_PIXEL, 2, 1, 0, 0, false},
|
|
{"ps.2.b", VKD3D_SHADER_TYPE_PIXEL, 2, 2, 0, 0, false},
|
|
{"ps.2.sw", VKD3D_SHADER_TYPE_PIXEL, 2, 0, 0, 0, true},
|
|
{"ps.3.0", VKD3D_SHADER_TYPE_PIXEL, 3, 0, 0, 0, false},
|
|
{"ps_1_0", VKD3D_SHADER_TYPE_PIXEL, 1, 0, 0, 0, false},
|
|
{"ps_1_1", VKD3D_SHADER_TYPE_PIXEL, 1, 1, 0, 0, false},
|
|
{"ps_1_2", VKD3D_SHADER_TYPE_PIXEL, 1, 2, 0, 0, false},
|
|
{"ps_1_3", VKD3D_SHADER_TYPE_PIXEL, 1, 3, 0, 0, false},
|
|
{"ps_1_4", VKD3D_SHADER_TYPE_PIXEL, 1, 4, 0, 0, false},
|
|
{"ps_2_0", VKD3D_SHADER_TYPE_PIXEL, 2, 0, 0, 0, false},
|
|
{"ps_2_a", VKD3D_SHADER_TYPE_PIXEL, 2, 1, 0, 0, false},
|
|
{"ps_2_b", VKD3D_SHADER_TYPE_PIXEL, 2, 2, 0, 0, false},
|
|
{"ps_2_sw", VKD3D_SHADER_TYPE_PIXEL, 2, 0, 0, 0, true},
|
|
{"ps_3_0", VKD3D_SHADER_TYPE_PIXEL, 3, 0, 0, 0, false},
|
|
{"ps_3_sw", VKD3D_SHADER_TYPE_PIXEL, 3, 0, 0, 0, true},
|
|
{"ps_4_0", VKD3D_SHADER_TYPE_PIXEL, 4, 0, 0, 0, false},
|
|
{"ps_4_0_level_9_0", VKD3D_SHADER_TYPE_PIXEL, 4, 0, 9, 0, false},
|
|
{"ps_4_0_level_9_1", VKD3D_SHADER_TYPE_PIXEL, 4, 0, 9, 1, false},
|
|
{"ps_4_0_level_9_3", VKD3D_SHADER_TYPE_PIXEL, 4, 0, 9, 3, false},
|
|
{"ps_4_1", VKD3D_SHADER_TYPE_PIXEL, 4, 1, 0, 0, false},
|
|
{"ps_5_0", VKD3D_SHADER_TYPE_PIXEL, 5, 0, 0, 0, false},
|
|
{"tx_1_0", VKD3D_SHADER_TYPE_TEXTURE, 1, 0, 0, 0, false},
|
|
{"vs.1.0", VKD3D_SHADER_TYPE_VERTEX, 1, 0, 0, 0, false},
|
|
{"vs.1.1", VKD3D_SHADER_TYPE_VERTEX, 1, 1, 0, 0, false},
|
|
{"vs.2.0", VKD3D_SHADER_TYPE_VERTEX, 2, 0, 0, 0, false},
|
|
{"vs.2.a", VKD3D_SHADER_TYPE_VERTEX, 2, 1, 0, 0, false},
|
|
{"vs.2.sw", VKD3D_SHADER_TYPE_VERTEX, 2, 0, 0, 0, true},
|
|
{"vs.3.0", VKD3D_SHADER_TYPE_VERTEX, 3, 0, 0, 0, false},
|
|
{"vs.3.sw", VKD3D_SHADER_TYPE_VERTEX, 3, 0, 0, 0, true},
|
|
{"vs_1_0", VKD3D_SHADER_TYPE_VERTEX, 1, 0, 0, 0, false},
|
|
{"vs_1_1", VKD3D_SHADER_TYPE_VERTEX, 1, 1, 0, 0, false},
|
|
{"vs_2_0", VKD3D_SHADER_TYPE_VERTEX, 2, 0, 0, 0, false},
|
|
{"vs_2_a", VKD3D_SHADER_TYPE_VERTEX, 2, 1, 0, 0, false},
|
|
{"vs_2_sw", VKD3D_SHADER_TYPE_VERTEX, 2, 0, 0, 0, true},
|
|
{"vs_3_0", VKD3D_SHADER_TYPE_VERTEX, 3, 0, 0, 0, false},
|
|
{"vs_3_sw", VKD3D_SHADER_TYPE_VERTEX, 3, 0, 0, 0, true},
|
|
{"vs_4_0", VKD3D_SHADER_TYPE_VERTEX, 4, 0, 0, 0, false},
|
|
{"vs_4_0_level_9_0", VKD3D_SHADER_TYPE_VERTEX, 4, 0, 9, 0, false},
|
|
{"vs_4_0_level_9_1", VKD3D_SHADER_TYPE_VERTEX, 4, 0, 9, 1, false},
|
|
{"vs_4_0_level_9_3", VKD3D_SHADER_TYPE_VERTEX, 4, 0, 9, 3, false},
|
|
{"vs_4_1", VKD3D_SHADER_TYPE_VERTEX, 4, 1, 0, 0, false},
|
|
{"vs_5_0", VKD3D_SHADER_TYPE_VERTEX, 5, 0, 0, 0, false},
|
|
};
|
|
|
|
for (i = 0; i < ARRAY_SIZE(profiles); ++i)
|
|
{
|
|
if (!strcmp(target, profiles[i].name))
|
|
return &profiles[i];
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static int compare_function_rb(const void *key, const struct rb_entry *entry)
|
|
{
|
|
const char *name = key;
|
|
const struct hlsl_ir_function *func = RB_ENTRY_VALUE(entry, const struct hlsl_ir_function,entry);
|
|
|
|
return strcmp(name, func->name);
|
|
}
|
|
|
|
static void declare_predefined_types(struct hlsl_ctx *ctx)
|
|
{
|
|
unsigned int x, y, bt, i;
|
|
struct hlsl_type *type;
|
|
|
|
static const char * const names[] =
|
|
{
|
|
"float",
|
|
"half",
|
|
"double",
|
|
"int",
|
|
"uint",
|
|
"bool",
|
|
};
|
|
char name[10];
|
|
|
|
static const char *const sampler_names[] =
|
|
{
|
|
[HLSL_SAMPLER_DIM_GENERIC] = "sampler",
|
|
[HLSL_SAMPLER_DIM_1D] = "sampler1D",
|
|
[HLSL_SAMPLER_DIM_2D] = "sampler2D",
|
|
[HLSL_SAMPLER_DIM_3D] = "sampler3D",
|
|
[HLSL_SAMPLER_DIM_CUBE] = "samplerCUBE",
|
|
};
|
|
|
|
static const struct
|
|
{
|
|
char name[13];
|
|
enum hlsl_type_class class;
|
|
enum hlsl_base_type base_type;
|
|
unsigned int dimx, dimy;
|
|
}
|
|
effect_types[] =
|
|
{
|
|
{"DWORD", HLSL_CLASS_SCALAR, HLSL_TYPE_INT, 1, 1},
|
|
{"FLOAT", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1},
|
|
{"VECTOR", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1},
|
|
{"MATRIX", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4},
|
|
{"STRING", HLSL_CLASS_OBJECT, HLSL_TYPE_STRING, 1, 1},
|
|
{"TEXTURE", HLSL_CLASS_OBJECT, HLSL_TYPE_TEXTURE, 1, 1},
|
|
{"PIXELSHADER", HLSL_CLASS_OBJECT, HLSL_TYPE_PIXELSHADER, 1, 1},
|
|
{"VERTEXSHADER", HLSL_CLASS_OBJECT, HLSL_TYPE_VERTEXSHADER, 1, 1},
|
|
};
|
|
|
|
for (bt = 0; bt <= HLSL_TYPE_LAST_SCALAR; ++bt)
|
|
{
|
|
for (y = 1; y <= 4; ++y)
|
|
{
|
|
for (x = 1; x <= 4; ++x)
|
|
{
|
|
sprintf(name, "%s%ux%u", names[bt], y, x);
|
|
type = hlsl_new_type(ctx, name, HLSL_CLASS_MATRIX, bt, x, y);
|
|
hlsl_scope_add_type(ctx->globals, type);
|
|
ctx->builtin_types.matrix[bt][x - 1][y - 1] = type;
|
|
|
|
if (y == 1)
|
|
{
|
|
sprintf(name, "%s%u", names[bt], x);
|
|
type = hlsl_new_type(ctx, name, HLSL_CLASS_VECTOR, bt, x, y);
|
|
hlsl_scope_add_type(ctx->globals, type);
|
|
ctx->builtin_types.vector[bt][x - 1] = type;
|
|
|
|
if (x == 1)
|
|
{
|
|
sprintf(name, "%s", names[bt]);
|
|
type = hlsl_new_type(ctx, name, HLSL_CLASS_SCALAR, bt, x, y);
|
|
hlsl_scope_add_type(ctx->globals, type);
|
|
ctx->builtin_types.scalar[bt] = type;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (bt = 0; bt <= HLSL_SAMPLER_DIM_LAST_SAMPLER; ++bt)
|
|
{
|
|
type = hlsl_new_type(ctx, sampler_names[bt], HLSL_CLASS_OBJECT, HLSL_TYPE_SAMPLER, 1, 1);
|
|
type->sampler_dim = bt;
|
|
ctx->builtin_types.sampler[bt] = type;
|
|
}
|
|
|
|
ctx->builtin_types.Void = hlsl_new_type(ctx, "void", HLSL_CLASS_OBJECT, HLSL_TYPE_VOID, 1, 1);
|
|
|
|
for (i = 0; i < ARRAY_SIZE(effect_types); ++i)
|
|
{
|
|
type = hlsl_new_type(ctx, effect_types[i].name, effect_types[i].class,
|
|
effect_types[i].base_type, effect_types[i].dimx, effect_types[i].dimy);
|
|
hlsl_scope_add_type(ctx->globals, type);
|
|
}
|
|
}
|
|
|
|
static bool hlsl_ctx_init(struct hlsl_ctx *ctx, const char *source_name,
|
|
const struct hlsl_profile_info *profile, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
memset(ctx, 0, sizeof(*ctx));
|
|
|
|
ctx->profile = profile;
|
|
|
|
ctx->message_context = message_context;
|
|
|
|
if (!(ctx->source_files = hlsl_alloc(ctx, sizeof(*ctx->source_files))))
|
|
return false;
|
|
if (!(ctx->source_files[0] = hlsl_strdup(ctx, source_name ? source_name : "<anonymous>")))
|
|
{
|
|
vkd3d_free(ctx->source_files);
|
|
return false;
|
|
}
|
|
ctx->source_files_count = 1;
|
|
ctx->location.source_name = ctx->source_files[0];
|
|
ctx->location.line = ctx->location.column = 1;
|
|
vkd3d_string_buffer_cache_init(&ctx->string_buffers);
|
|
|
|
ctx->matrix_majority = HLSL_COLUMN_MAJOR;
|
|
|
|
list_init(&ctx->scopes);
|
|
hlsl_push_scope(ctx);
|
|
ctx->globals = ctx->cur_scope;
|
|
|
|
list_init(&ctx->types);
|
|
declare_predefined_types(ctx);
|
|
|
|
rb_init(&ctx->functions, compare_function_rb);
|
|
|
|
list_init(&ctx->static_initializers);
|
|
list_init(&ctx->extern_vars);
|
|
|
|
list_init(&ctx->buffers);
|
|
|
|
if (!(ctx->globals_buffer = hlsl_new_buffer(ctx, HLSL_BUFFER_CONSTANT,
|
|
hlsl_strdup(ctx, "$Globals"), NULL, ctx->location)))
|
|
return false;
|
|
if (!(ctx->params_buffer = hlsl_new_buffer(ctx, HLSL_BUFFER_CONSTANT,
|
|
hlsl_strdup(ctx, "$Params"), NULL, ctx->location)))
|
|
return false;
|
|
ctx->cur_buffer = ctx->globals_buffer;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void hlsl_ctx_cleanup(struct hlsl_ctx *ctx)
|
|
{
|
|
struct hlsl_buffer *buffer, *next_buffer;
|
|
struct hlsl_scope *scope, *next_scope;
|
|
struct hlsl_ir_var *var, *next_var;
|
|
struct hlsl_type *type, *next_type;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < ctx->source_files_count; ++i)
|
|
vkd3d_free((void *)ctx->source_files[i]);
|
|
vkd3d_free(ctx->source_files);
|
|
vkd3d_string_buffer_cache_cleanup(&ctx->string_buffers);
|
|
|
|
rb_destroy(&ctx->functions, free_function_rb, NULL);
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(scope, next_scope, &ctx->scopes, struct hlsl_scope, entry)
|
|
{
|
|
LIST_FOR_EACH_ENTRY_SAFE(var, next_var, &scope->vars, struct hlsl_ir_var, scope_entry)
|
|
hlsl_free_var(var);
|
|
rb_destroy(&scope->types, NULL, NULL);
|
|
vkd3d_free(scope);
|
|
}
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(type, next_type, &ctx->types, struct hlsl_type, entry)
|
|
hlsl_free_type(type);
|
|
|
|
LIST_FOR_EACH_ENTRY_SAFE(buffer, next_buffer, &ctx->buffers, struct hlsl_buffer, entry)
|
|
{
|
|
vkd3d_free((void *)buffer->name);
|
|
vkd3d_free(buffer);
|
|
}
|
|
}
|
|
|
|
int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info,
|
|
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
|
{
|
|
const struct vkd3d_shader_hlsl_source_info *hlsl_source_info;
|
|
struct hlsl_ir_function_decl *entry_func;
|
|
const struct hlsl_profile_info *profile;
|
|
const char *entry_point;
|
|
struct hlsl_ctx ctx;
|
|
int ret;
|
|
|
|
if (!(hlsl_source_info = vkd3d_find_struct(compile_info->next, HLSL_SOURCE_INFO)))
|
|
{
|
|
ERR("No HLSL source info given.\n");
|
|
return VKD3D_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
entry_point = hlsl_source_info->entry_point ? hlsl_source_info->entry_point : "main";
|
|
|
|
if (!(profile = get_target_info(hlsl_source_info->profile)))
|
|
{
|
|
FIXME("Unknown compilation target %s.\n", debugstr_a(hlsl_source_info->profile));
|
|
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
vkd3d_shader_dump_shader(compile_info->source_type, profile->type, &compile_info->source);
|
|
|
|
if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_BYTECODE && profile->major_version > 3)
|
|
{
|
|
vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
|
|
"The '%s' target profile is incompatible with the 'd3dbc' target type.", profile->name);
|
|
return VKD3D_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
else if (compile_info->target_type == VKD3D_SHADER_TARGET_DXBC_TPF && profile->major_version < 4)
|
|
{
|
|
vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
|
|
"The '%s' target profile is incompatible with the 'dxbc-tpf' target type.", profile->name);
|
|
return VKD3D_ERROR_INVALID_ARGUMENT;
|
|
}
|
|
|
|
if (!hlsl_ctx_init(&ctx, compile_info->source_name, profile, message_context))
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
|
|
if ((ret = hlsl_lexer_compile(&ctx, hlsl)) == 2)
|
|
{
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return VKD3D_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
if (ctx.result)
|
|
{
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return ctx.result;
|
|
}
|
|
|
|
/* If parsing failed without an error condition being recorded, we
|
|
* plausibly hit some unimplemented feature. */
|
|
if (ret)
|
|
{
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
|
}
|
|
|
|
if (!(entry_func = hlsl_get_func_decl(&ctx, entry_point)))
|
|
{
|
|
const struct vkd3d_shader_location loc = {.source_name = compile_info->source_name};
|
|
|
|
hlsl_error(&ctx, &loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED,
|
|
"Entry point \"%s\" is not defined.", entry_point);
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return VKD3D_ERROR_INVALID_SHADER;
|
|
}
|
|
|
|
ret = hlsl_emit_bytecode(&ctx, entry_func, compile_info->target_type, out);
|
|
|
|
hlsl_ctx_cleanup(&ctx);
|
|
return ret;
|
|
}
|