vkd3d-shader: Introduce VKD3D_SHADER_TARGET_MSL.

This commit is contained in:
Feifan He
2024-08-27 10:34:57 +08:00
committed by Henri Verbeet
parent ab525f31e4
commit 23ba1a5e07
Notes: Henri Verbeet 2024-09-12 18:55:53 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1055
7 changed files with 52 additions and 2 deletions

View File

@@ -1087,6 +1087,10 @@ enum vkd3d_shader_target_type
* Output is a raw FX section without container. \since 1.11
*/
VKD3D_SHADER_TARGET_FX,
/**
* A 'Metal Shading Language' shader. \since 1.14
*/
VKD3D_SHADER_TARGET_MSL,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
};