vkd3d-shader: Rename the vkd3d_versioned_root_signature_desc structure.

To vkd3d_shader_versioned_root_signature_desc.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-22 15:54:12 +04:30
committed by Alexandre Julliard
parent 823e356460
commit 23416913f4
7 changed files with 47 additions and 45 deletions

View File

@@ -2561,7 +2561,7 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
}
static int shader_parse_root_signature(const char *data, unsigned int data_size,
struct vkd3d_versioned_root_signature_desc *desc)
struct vkd3d_shader_versioned_root_signature_desc *desc)
{
struct vkd3d_shader_root_signature_desc *v_1_0 = &desc->u.v_1_0;
struct root_signature_parser_context context;
@@ -2645,7 +2645,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *context)
{
struct vkd3d_versioned_root_signature_desc *desc = context;
struct vkd3d_shader_versioned_root_signature_desc *desc = context;
if (tag != TAG_RTS0)
return VKD3D_OK;
@@ -2654,7 +2654,7 @@ static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *cont
}
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *root_signature)
struct vkd3d_shader_versioned_root_signature_desc *root_signature)
{
int ret;
@@ -2670,7 +2670,8 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
return VKD3D_OK;
}
static unsigned int versioned_root_signature_get_parameter_count(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_parameter_count(
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameter_count;
@@ -2679,7 +2680,7 @@ static unsigned int versioned_root_signature_get_parameter_count(const struct vk
}
static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parameter_type(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameters[i].parameter_type;
@@ -2688,7 +2689,7 @@ static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parame
}
static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shader_visibility(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameters[i].shader_visibility;
@@ -2697,7 +2698,7 @@ static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shade
}
static const struct vkd3d_shader_root_constants *versioned_root_signature_get_root_constants(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return &desc->u.v_1_0.parameters[i].u.constants;
@@ -2705,7 +2706,8 @@ static const struct vkd3d_shader_root_constants *versioned_root_signature_get_ro
return &desc->u.v_1_1.parameters[i].u.constants;
}
static unsigned int versioned_root_signature_get_static_sampler_count(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_static_sampler_count(
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.static_sampler_count;
@@ -2714,7 +2716,7 @@ static unsigned int versioned_root_signature_get_static_sampler_count(const stru
}
static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_get_static_samplers(
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.static_samplers;
@@ -2722,7 +2724,7 @@ static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_g
return desc->u.v_1_1.static_samplers;
}
static unsigned int versioned_root_signature_get_flags(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_flags(const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.flags;
@@ -2914,7 +2916,7 @@ static int shader_write_root_descriptor1(struct root_signature_writer_context *c
}
static int shader_write_root_parameters(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
unsigned int parameter_count = versioned_root_signature_get_parameter_count(desc);
size_t parameters_position;
@@ -2968,7 +2970,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
}
static int shader_write_static_samplers(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
const struct vkd3d_shader_static_sampler_desc *samplers = versioned_root_signature_get_static_samplers(desc);
unsigned int i;
@@ -3007,7 +3009,7 @@ static int shader_write_static_samplers(struct root_signature_writer_context *co
}
static int shader_write_root_signature(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
size_t samplers_offset_position;
int ret;
@@ -3108,7 +3110,7 @@ static int validate_descriptor_table_v_1_1(const struct vkd3d_shader_root_descri
return VKD3D_OK;
}
static int validate_root_signature_desc(const struct vkd3d_versioned_root_signature_desc *desc)
static int validate_root_signature_desc(const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
int ret = VKD3D_OK;
unsigned int i;
@@ -3133,7 +3135,7 @@ static int validate_root_signature_desc(const struct vkd3d_versioned_root_signat
return ret;
}
int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature,
int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
struct vkd3d_shader_code *dxbc)
{
struct root_signature_writer_context context;
@@ -3259,8 +3261,8 @@ fail:
return ret;
}
static int convert_root_signature_to_v1_0(struct vkd3d_versioned_root_signature_desc *dst,
const struct vkd3d_versioned_root_signature_desc *src)
static int convert_root_signature_to_v1_0(struct vkd3d_shader_versioned_root_signature_desc *dst,
const struct vkd3d_shader_versioned_root_signature_desc *src)
{
const struct vkd3d_shader_root_signature_desc1 *src_desc = &src->u.v_1_1;
struct vkd3d_shader_root_signature_desc *dst_desc = &dst->u.v_1_0;
@@ -3380,8 +3382,8 @@ fail:
return ret;
}
static int convert_root_signature_to_v1_1(struct vkd3d_versioned_root_signature_desc *dst,
const struct vkd3d_versioned_root_signature_desc *src)
static int convert_root_signature_to_v1_1(struct vkd3d_shader_versioned_root_signature_desc *dst,
const struct vkd3d_shader_versioned_root_signature_desc *src)
{
const struct vkd3d_shader_root_signature_desc *src_desc = &src->u.v_1_0;
struct vkd3d_shader_root_signature_desc1 *dst_desc = &dst->u.v_1_1;
@@ -3421,8 +3423,8 @@ fail:
return ret;
}
int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src)
int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src)
{
int ret;

View File

@@ -512,7 +512,7 @@ static void vkd3d_shader_free_root_signature_v_1_1(struct vkd3d_shader_root_sign
memset(root_signature, 0, sizeof(*root_signature));
}
void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *desc)
void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
{