vkd3d-shader/fx: Remove newlines from fixme messages.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov 2024-03-14 13:31:00 +01:00 committed by Alexandre Julliard
parent 4fc15d4b4a
commit 206eeb0752
Notes: Alexandre Julliard 2024-03-18 23:25:13 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/717

View File

@ -312,7 +312,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
value |= numeric_type_class[type->class];
break;
default:
hlsl_fixme(ctx, &ctx->location, "Not implemented for type class %u.\n", type->class);
hlsl_fixme(ctx, &ctx->location, "Not implemented for type class %u.", type->class);
return 0;
}
@ -325,7 +325,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
value |= (numeric_base_type[type->base_type] << NUMERIC_BASE_TYPE_SHIFT);
break;
default:
hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.\n", type->base_type);
hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.", type->base_type);
return 0;
}
@ -426,7 +426,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
put_u32_unaligned(buffer, variable_type[type->class]);
break;
default:
hlsl_fixme(ctx, &ctx->location, "Writing type class %u is not implemented.\n", type->class);
hlsl_fixme(ctx, &ctx->location, "Writing type class %u is not implemented.", type->class);
return 0;
}
@ -508,7 +508,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
put_u32_unaligned(buffer, uav_type[type->sampler_dim]);
break;
default:
hlsl_fixme(ctx, &ctx->location, "Object type %u is not supported.\n", type->base_type);
hlsl_fixme(ctx, &ctx->location, "Object type %u is not supported.", type->base_type);
return 0;
}
}
@ -928,7 +928,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
++fx->shader_variable_count;
break;
default:
hlsl_fixme(ctx, &ctx->location, "Writing initializer for object type %u is not implemented.\n",
hlsl_fixme(ctx, &ctx->location, "Writing initializer for object type %u is not implemented.",
type->base_type);
}