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vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode".
This commit is contained in:
committed by
Alexandre Julliard
parent
5265fbb789
commit
1fe7a6581b
Notes:
Alexandre Julliard
2024-05-30 23:27:39 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/898
@@ -1199,7 +1199,7 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
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{
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bool untyped = false;
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switch (compiler->current->handler_idx)
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switch (compiler->current->opcode)
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{
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case VKD3DSIH_MOV:
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case VKD3DSIH_MOVC:
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@@ -1755,7 +1755,7 @@ static void shader_dump_instruction_flags(struct vkd3d_d3d_asm_compiler *compile
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{
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struct vkd3d_string_buffer *buffer = &compiler->buffer;
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switch (ins->handler_idx)
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switch (ins->opcode)
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{
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case VKD3DSIH_BREAKP:
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case VKD3DSIH_CONTINUEP:
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@@ -1937,9 +1937,9 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler,
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if (ins->coissue)
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vkd3d_string_buffer_printf(buffer, "+");
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shader_print_opcode(compiler, ins->handler_idx);
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shader_print_opcode(compiler, ins->opcode);
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switch (ins->handler_idx)
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switch (ins->opcode)
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{
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case VKD3DSIH_DCL:
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case VKD3DSIH_DCL_UAV_TYPED:
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@@ -2430,7 +2430,7 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
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{
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struct vkd3d_shader_instruction *ins = &program->instructions.elements[i];
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switch (ins->handler_idx)
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switch (ins->opcode)
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{
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case VKD3DSIH_ELSE:
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case VKD3DSIH_ENDIF:
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@@ -2459,7 +2459,7 @@ enum vkd3d_result d3d_asm_compile(const struct vsir_program *program,
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shader_dump_instruction(&compiler, ins);
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switch (ins->handler_idx)
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switch (ins->opcode)
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{
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case VKD3DSIH_ELSE:
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case VKD3DSIH_IF:
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