vkd3d: Store view object type in vkd3d_view.

Currently, vkd3d_view_destroy_descriptor assumes image views
by default, but we need to be able to attach buffer views to
command allocators for UAV clears.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Philip Rebohle 2019-11-11 17:03:37 +01:00 committed by Alexandre Julliard
parent 4a191a27dc
commit 1bfacf3727
2 changed files with 29 additions and 23 deletions

View File

@ -1976,13 +1976,14 @@ ULONG vkd3d_resource_decref(ID3D12Resource *resource)
} }
/* CBVs, SRVs, UAVs */ /* CBVs, SRVs, UAVs */
static struct vkd3d_view *vkd3d_view_create(void) static struct vkd3d_view *vkd3d_view_create(enum vkd3d_view_type type)
{ {
struct vkd3d_view *view; struct vkd3d_view *view;
if ((view = vkd3d_malloc(sizeof(*view)))) if ((view = vkd3d_malloc(sizeof(*view))))
{ {
view->refcount = 1; view->refcount = 1;
view->type = type;
view->vk_counter_view = VK_NULL_HANDLE; view->vk_counter_view = VK_NULL_HANDLE;
} }
return view; return view;
@ -1993,32 +1994,29 @@ void vkd3d_view_incref(struct vkd3d_view *view)
InterlockedIncrement(&view->refcount); InterlockedIncrement(&view->refcount);
} }
static void vkd3d_view_destroy_descriptor(struct vkd3d_view *view, static void vkd3d_view_destroy(struct vkd3d_view *view, struct d3d12_device *device)
const struct d3d12_desc *descriptor, struct d3d12_device *device)
{ {
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
TRACE("Destroying view %p.\n", view); TRACE("Destroying view %p.\n", view);
if (!descriptor) switch (view->type)
{ {
VK_CALL(vkDestroyImageView(device->vk_device, view->u.vk_image_view, NULL)); case VKD3D_VIEW_TYPE_BUFFER:
}
else if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SRV || descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_UAV)
{
if (descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
|| descriptor->vk_descriptor_type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
VK_CALL(vkDestroyBufferView(device->vk_device, view->u.vk_buffer_view, NULL)); VK_CALL(vkDestroyBufferView(device->vk_device, view->u.vk_buffer_view, NULL));
else break;
case VKD3D_VIEW_TYPE_IMAGE:
VK_CALL(vkDestroyImageView(device->vk_device, view->u.vk_image_view, NULL)); VK_CALL(vkDestroyImageView(device->vk_device, view->u.vk_image_view, NULL));
break;
case VKD3D_VIEW_TYPE_SAMPLER:
VK_CALL(vkDestroySampler(device->vk_device, view->u.vk_sampler, NULL));
break;
default:
WARN("Unhandled view type %d.\n", view->type);
}
if (view->vk_counter_view) if (view->vk_counter_view)
VK_CALL(vkDestroyBufferView(device->vk_device, view->vk_counter_view, NULL)); VK_CALL(vkDestroyBufferView(device->vk_device, view->vk_counter_view, NULL));
}
else if (descriptor->magic == VKD3D_DESCRIPTOR_MAGIC_SAMPLER)
{
VK_CALL(vkDestroySampler(device->vk_device, view->u.vk_sampler, NULL));
}
vkd3d_free(view); vkd3d_free(view);
} }
@ -2026,7 +2024,7 @@ static void vkd3d_view_destroy_descriptor(struct vkd3d_view *view,
void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device) void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device)
{ {
if (!InterlockedDecrement(&view->refcount)) if (!InterlockedDecrement(&view->refcount))
vkd3d_view_destroy_descriptor(view, NULL, device); vkd3d_view_destroy(view, device);
} }
void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src, void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src,
@ -2053,7 +2051,7 @@ void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *sr
/* Destroy the view after unlocking to reduce wait time. */ /* Destroy the view after unlocking to reduce wait time. */
if (destroy_desc.u.view) if (destroy_desc.u.view)
vkd3d_view_destroy_descriptor(destroy_desc.u.view, &destroy_desc, device); vkd3d_view_destroy(destroy_desc.u.view, device);
} }
static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_device *device) static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_device *device)
@ -2159,7 +2157,7 @@ static bool vkd3d_create_buffer_view(struct d3d12_device *device,
if (!vkd3d_create_vk_buffer_view(device, vk_buffer, format, offset, size, &vk_view)) if (!vkd3d_create_vk_buffer_view(device, vk_buffer, format, offset, size, &vk_view))
return false; return false;
if (!(object = vkd3d_view_create())) if (!(object = vkd3d_view_create(VKD3D_VIEW_TYPE_BUFFER)))
{ {
VK_CALL(vkDestroyBufferView(device->vk_device, vk_view, NULL)); VK_CALL(vkDestroyBufferView(device->vk_device, vk_view, NULL));
return false; return false;
@ -2438,7 +2436,7 @@ static bool vkd3d_create_texture_view(struct d3d12_device *device,
return false; return false;
} }
if (!(object = vkd3d_view_create())) if (!(object = vkd3d_view_create(VKD3D_VIEW_TYPE_IMAGE)))
{ {
VK_CALL(vkDestroyImageView(device->vk_device, vk_view, NULL)); VK_CALL(vkDestroyImageView(device->vk_device, vk_view, NULL));
return false; return false;
@ -3017,7 +3015,7 @@ void d3d12_desc_create_sampler(struct d3d12_desc *sampler,
FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n", FIXME("Ignoring border color {%.8e, %.8e, %.8e, %.8e}.\n",
desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]); desc->BorderColor[0], desc->BorderColor[1], desc->BorderColor[2], desc->BorderColor[3]);
if (!(view = vkd3d_view_create())) if (!(view = vkd3d_view_create(VKD3D_VIEW_TYPE_SAMPLER)))
return; return;
if (d3d12_create_sampler(device, desc->Filter, desc->AddressU, if (d3d12_create_sampler(device, desc->Filter, desc->AddressU,

View File

@ -458,9 +458,17 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device,
HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device, HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device,
const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_ALLOCATION_INFO *allocation_info) DECLSPEC_HIDDEN; const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_ALLOCATION_INFO *allocation_info) DECLSPEC_HIDDEN;
enum vkd3d_view_type
{
VKD3D_VIEW_TYPE_BUFFER,
VKD3D_VIEW_TYPE_IMAGE,
VKD3D_VIEW_TYPE_SAMPLER,
};
struct vkd3d_view struct vkd3d_view
{ {
LONG refcount; LONG refcount;
enum vkd3d_view_type type;
union union
{ {
VkBufferView vk_buffer_view; VkBufferView vk_buffer_view;