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vkd3d-shader/hlsl: Add parser support for stream-output object types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
13dfccc1c6
commit
1a6409cd5b
Notes:
Henri Verbeet
2024-11-21 19:35:19 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1254
@@ -3331,6 +3331,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type)
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case HLSL_CLASS_HULL_SHADER:
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case HLSL_CLASS_GEOMETRY_SHADER:
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case HLSL_CLASS_BLEND_STATE:
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case HLSL_CLASS_STREAM_OUTPUT:
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case HLSL_CLASS_NULL:
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break;
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}
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