vkd3d-shader/hlsl: Add parser support for stream-output object types.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-11-08 16:15:32 +01:00
committed by Henri Verbeet
parent 13dfccc1c6
commit 1a6409cd5b
Notes: Henri Verbeet 2024-11-21 19:35:19 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1254
8 changed files with 89 additions and 0 deletions

View File

@@ -287,6 +287,7 @@ bool hlsl_type_is_shader(const struct hlsl_type *type)
case HLSL_CLASS_UAV:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_VOID:
case HLSL_CLASS_NULL:
return false;
@@ -434,6 +435,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
case HLSL_CLASS_HULL_SHADER:
case HLSL_CLASS_GEOMETRY_SHADER:
case HLSL_CLASS_BLEND_STATE:
case HLSL_CLASS_STREAM_OUTPUT:
case HLSL_CLASS_NULL:
break;
}
@@ -525,6 +527,7 @@ static bool type_is_single_component(const struct hlsl_type *type)
case HLSL_CLASS_PASS:
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_VOID:
case HLSL_CLASS_STREAM_OUTPUT:
break;
}
vkd3d_unreachable();
@@ -680,6 +683,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty
case HLSL_CLASS_SCALAR:
case HLSL_CLASS_CONSTANT_BUFFER:
case HLSL_CLASS_NULL:
case HLSL_CLASS_STREAM_OUTPUT:
vkd3d_unreachable();
}
type = next_type;
@@ -898,6 +902,22 @@ struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *ba
return type;
}
struct hlsl_type *hlsl_new_stream_output_type(struct hlsl_ctx *ctx,
enum hlsl_so_object_type so_type, struct hlsl_type *data_type)
{
struct hlsl_type *type;
if (!(type = hlsl_alloc(ctx, sizeof(*type))))
return NULL;
type->class = HLSL_CLASS_STREAM_OUTPUT;
type->e.so.so_type = so_type;
type->e.so.type = data_type;
list_add_tail(&ctx->types, &type->entry);
return type;
}
struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
struct hlsl_struct_field *fields, size_t field_count)
{
@@ -1086,6 +1106,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type)
case HLSL_CLASS_PASS:
case HLSL_CLASS_TECHNIQUE:
case HLSL_CLASS_VOID:
case HLSL_CLASS_STREAM_OUTPUT:
break;
}
@@ -1157,6 +1178,11 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
case HLSL_CLASS_CONSTANT_BUFFER:
return hlsl_types_are_equal(t1->e.resource.format, t2->e.resource.format);
case HLSL_CLASS_STREAM_OUTPUT:
if (t1->e.so.so_type != t2->e.so.so_type)
return false;
return hlsl_types_are_equal(t1->e.so.type, t2->e.so.type);
case HLSL_CLASS_DEPTH_STENCIL_STATE:
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
case HLSL_CLASS_EFFECT_GROUP:
@@ -2836,6 +2862,20 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
vkd3d_string_buffer_printf(string, "<error type>");
return string;
case HLSL_CLASS_STREAM_OUTPUT:
if (type->e.so.so_type == HLSL_STREAM_OUTPUT_POINT_STREAM)
vkd3d_string_buffer_printf(string, "PointStream");
else if (type->e.so.so_type == HLSL_STREAM_OUTPUT_LINE_STREAM)
vkd3d_string_buffer_printf(string, "LineStream");
else
vkd3d_string_buffer_printf(string, "TriangleStream");
if ((inner_string = hlsl_type_to_string(ctx, type->e.so.type)))
{
vkd3d_string_buffer_printf(string, "<%s>", inner_string->buffer);
hlsl_release_string_buffer(ctx, inner_string);
}
return string;
case HLSL_CLASS_DEPTH_STENCIL_STATE:
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
case HLSL_CLASS_EFFECT_GROUP: