mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Add parser support for stream-output object types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
13dfccc1c6
commit
1a6409cd5b
Notes:
Henri Verbeet
2024-11-21 19:35:19 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1254
@@ -1565,6 +1565,7 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type)
|
||||
case HLSL_CLASS_HULL_SHADER:
|
||||
case HLSL_CLASS_GEOMETRY_SHADER:
|
||||
case HLSL_CLASS_BLEND_STATE:
|
||||
case HLSL_CLASS_STREAM_OUTPUT:
|
||||
case HLSL_CLASS_NULL:
|
||||
break;
|
||||
}
|
||||
@@ -1671,6 +1672,7 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type)
|
||||
case HLSL_CLASS_HULL_SHADER:
|
||||
case HLSL_CLASS_GEOMETRY_SHADER:
|
||||
case HLSL_CLASS_BLEND_STATE:
|
||||
case HLSL_CLASS_STREAM_OUTPUT:
|
||||
case HLSL_CLASS_NULL:
|
||||
break;
|
||||
}
|
||||
|
Reference in New Issue
Block a user