vkd3d-shader/msl: Implement VSIR_OP_STORE_UAV_TYPED.

This commit is contained in:
Henri Verbeet
2025-05-28 22:52:18 +02:00
parent 955fff7570
commit 1a20395e6f
Notes: Henri Verbeet 2025-07-14 18:53:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1609
3 changed files with 178 additions and 9 deletions

View File

@@ -184,7 +184,7 @@ float4 main() : sv_target
}
[test]
todo(msl) draw quad
draw quad
probe uav 1 (0) i32(11, -12, 13, -14)
probe uav 1 (1) i32(-15, 16, -17, 18)
@@ -203,7 +203,7 @@ float4 main() : sv_target1
}
[test]
todo(msl) draw quad
draw quad
probe uav 2 (0) f32(11.1, 12.2, 13.3, 14.4)
[require]