mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader/ir: Encode I/O declarations in vsir_program.
Most I/O registers are already described by the shader signatures. The registers that are not do not have any property other then being used by the program or not, so they can be collectively described with a bitmap.
This commit is contained in:
committed by
Henri Verbeet
parent
a92b602b33
commit
18e422dfe4
Notes:
Henri Verbeet
2024-12-03 14:56:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1288
@@ -1433,6 +1433,7 @@ struct vsir_program
|
||||
enum vsir_control_flow_type cf_type;
|
||||
enum vsir_normalisation_level normalisation_level;
|
||||
enum vkd3d_tessellator_domain tess_domain;
|
||||
uint32_t io_dcls[VKD3D_BITMAP_SIZE(VKD3DSPR_COUNT)];
|
||||
|
||||
const char **block_names;
|
||||
size_t block_name_count;
|
||||
|
||||
Reference in New Issue
Block a user