vkd3d-shader/hlsl: Validate that condition expressions are numeric.

This commit is contained in:
Zebediah Figura 2023-06-30 19:04:00 -05:00 committed by Alexandre Julliard
parent 09220edd21
commit 183172eff4
Notes: Alexandre Julliard 2024-01-23 23:04:27 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/577

View File

@ -296,7 +296,7 @@ static void check_condition_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node
{
const struct hlsl_type *type = cond->data_type;
if (type->dimx > 1 || type->dimy > 1)
if (type->class > HLSL_CLASS_LAST_NUMERIC || type->dimx > 1 || type->dimy > 1)
{
struct vkd3d_string_buffer *string;