vkd3d-shader/hlsl: Factor out an hlsl_block structure.

This doesn't hold anything other than a list, nor do I have any immediate plans
for it to hold anything other than a list, but I'm adding it for some degree of
clarity. Passing around untyped list pointers is not my favourite hobby.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-10-15 16:54:10 -05:00 committed by Alexandre Julliard
parent 8485a7c450
commit 182707f168
6 changed files with 48 additions and 43 deletions

View File

@ -602,8 +602,8 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit
return NULL;
init_node(&iff->node, HLSL_IR_IF, NULL, loc);
hlsl_src_from_node(&iff->condition, condition);
list_init(&iff->then_instrs);
list_init(&iff->else_instrs);
list_init(&iff->then_instrs.instrs);
list_init(&iff->else_instrs.instrs);
return iff;
}
@ -674,7 +674,7 @@ struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_loc
if (!(loop = hlsl_alloc(ctx, sizeof(*loop))))
return NULL;
init_node(&loop->node, HLSL_IR_LOOP, NULL, loc);
list_init(&loop->body);
list_init(&loop->body.instrs);
return loop;
}
@ -685,7 +685,7 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx, struct hl
if (!(decl = hlsl_alloc(ctx, sizeof(*decl))))
return NULL;
list_init(&decl->body);
list_init(&decl->body.instrs);
decl->return_type = return_type;
decl->parameters = parameters;
decl->loc = loc;
@ -1199,9 +1199,9 @@ static void dump_ir_if(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer,
vkd3d_string_buffer_printf(buffer, "if (");
dump_src(buffer, &if_node->condition);
vkd3d_string_buffer_printf(buffer, ")\n{\n");
dump_instr_list(ctx, buffer, &if_node->then_instrs);
dump_instr_list(ctx, buffer, &if_node->then_instrs.instrs);
vkd3d_string_buffer_printf(buffer, "}\nelse\n{\n");
dump_instr_list(ctx, buffer, &if_node->else_instrs);
dump_instr_list(ctx, buffer, &if_node->else_instrs.instrs);
vkd3d_string_buffer_printf(buffer, "}\n");
}
@ -1230,7 +1230,7 @@ static void dump_ir_jump(struct vkd3d_string_buffer *buffer, const struct hlsl_i
static void dump_ir_loop(struct hlsl_ctx *ctx, struct vkd3d_string_buffer *buffer, const struct hlsl_ir_loop *loop)
{
vkd3d_string_buffer_printf(buffer, "for (;;)\n{\n");
dump_instr_list(ctx, buffer, &loop->body);
dump_instr_list(ctx, buffer, &loop->body.instrs);
vkd3d_string_buffer_printf(buffer, "}\n");
}
@ -1342,7 +1342,7 @@ void hlsl_dump_function(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl
vkd3d_string_buffer_printf(&buffer, "\n");
}
if (func->has_body)
dump_instr_list(ctx, &buffer, &func->body);
dump_instr_list(ctx, &buffer, &func->body.instrs);
vkd3d_string_buffer_trace(&buffer);
vkd3d_string_buffer_cleanup(&buffer);
@ -1393,8 +1393,8 @@ static void free_ir_expr(struct hlsl_ir_expr *expr)
static void free_ir_if(struct hlsl_ir_if *if_node)
{
hlsl_free_instr_list(&if_node->then_instrs);
hlsl_free_instr_list(&if_node->else_instrs);
hlsl_free_instr_list(&if_node->then_instrs.instrs);
hlsl_free_instr_list(&if_node->else_instrs.instrs);
hlsl_src_remove(&if_node->condition);
vkd3d_free(if_node);
}
@ -1412,7 +1412,7 @@ static void free_ir_load(struct hlsl_ir_load *load)
static void free_ir_loop(struct hlsl_ir_loop *loop)
{
hlsl_free_instr_list(&loop->body);
hlsl_free_instr_list(&loop->body.instrs);
vkd3d_free(loop);
}
@ -1483,7 +1483,7 @@ void hlsl_free_instr(struct hlsl_ir_node *node)
static void free_function_decl(struct hlsl_ir_function_decl *decl)
{
vkd3d_free(decl->parameters);
hlsl_free_instr_list(&decl->body);
hlsl_free_instr_list(&decl->body.instrs);
vkd3d_free(decl);
}

View File

@ -189,6 +189,11 @@ struct hlsl_ir_node
struct hlsl_reg reg;
};
struct hlsl_block
{
struct list instrs;
};
struct hlsl_src
{
struct hlsl_ir_node *node;
@ -258,7 +263,7 @@ struct hlsl_ir_function_decl
struct rb_entry entry;
struct hlsl_ir_function *func;
struct list *parameters;
struct list body;
struct hlsl_block body;
bool has_body;
};
@ -266,15 +271,15 @@ struct hlsl_ir_if
{
struct hlsl_ir_node node;
struct hlsl_src condition;
struct list then_instrs;
struct list else_instrs;
struct hlsl_block then_instrs;
struct hlsl_block else_instrs;
};
struct hlsl_ir_loop
{
struct hlsl_ir_node node;
/* loop condition is stored in the body (as "if (!condition) break;") */
struct list body;
struct hlsl_block body;
unsigned int next_index; /* liveness index of the end of the loop */
};

View File

@ -340,7 +340,7 @@ static bool append_conditional_break(struct hlsl_ctx *ctx, struct list *cond_lis
if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_BREAK, condition->loc)))
return false;
list_add_head(&iff->then_instrs, &jump->node.entry);
list_add_head(&iff->then_instrs.instrs, &jump->node.entry);
return true;
}
@ -372,15 +372,15 @@ static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, struc
goto oom;
if (type != LOOP_DO_WHILE)
list_move_tail(&loop->body, cond);
list_move_tail(&loop->body.instrs, cond);
list_move_tail(&loop->body, body);
list_move_tail(&loop->body.instrs, body);
if (iter)
list_move_tail(&loop->body, iter);
list_move_tail(&loop->body.instrs, iter);
if (type == LOOP_DO_WHILE)
list_move_tail(&loop->body, cond);
list_move_tail(&loop->body.instrs, cond);
vkd3d_free(init);
vkd3d_free(cond);
@ -2248,7 +2248,7 @@ func_declaration:
{
$$ = $1;
$$.decl->has_body = true;
list_move_tail(&$$.decl->body, $2);
list_move_tail(&$$.decl->body.instrs, $2);
vkd3d_free($2);
hlsl_pop_scope(ctx);
}
@ -2876,9 +2876,9 @@ selection_statement:
if (!(instr = hlsl_new_if(ctx, condition, @1)))
YYABORT;
list_move_tail(&instr->then_instrs, $5.then_instrs);
list_move_tail(&instr->then_instrs.instrs, $5.then_instrs);
if ($5.else_instrs)
list_move_tail(&instr->else_instrs, $5.else_instrs);
list_move_tail(&instr->else_instrs.instrs, $5.else_instrs);
vkd3d_free($5.then_instrs);
vkd3d_free($5.else_instrs);
if (condition->data_type->dimx > 1 || condition->data_type->dimy > 1)

View File

@ -201,12 +201,12 @@ static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
}
static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
struct list *instrs, void *context)
struct hlsl_block *block, void *context)
{
struct hlsl_ir_node *instr, *next;
bool progress = 0;
LIST_FOR_EACH_ENTRY_SAFE(instr, next, instrs, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY_SAFE(instr, next, &block->instrs, struct hlsl_ir_node, entry)
{
if (instr->type == HLSL_IR_IF)
{
@ -538,11 +538,11 @@ static bool dce(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
/* Allocate a unique, ordered index to each instruction, which will be used for
* computing liveness ranges. */
static unsigned int index_instructions(struct list *instrs, unsigned int index)
static unsigned int index_instructions(struct hlsl_block *block, unsigned int index)
{
struct hlsl_ir_node *instr;
LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
{
instr->index = index++;
@ -584,12 +584,12 @@ static void dump_function(struct rb_entry *entry, void *context)
* to at least the range of the entire loop. Note that we don't need to do this
* for anonymous nodes, since there's currently no way to use a node which was
* calculated in an earlier iteration of the loop. */
static void compute_liveness_recurse(struct list *instrs, unsigned int loop_first, unsigned int loop_last)
static void compute_liveness_recurse(struct hlsl_block *block, unsigned int loop_first, unsigned int loop_last)
{
struct hlsl_ir_node *instr;
struct hlsl_ir_var *var;
LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
{
const unsigned int var_last_read = loop_last ? max(instr->index, loop_last) : instr->index;
@ -836,11 +836,11 @@ static void allocate_variable_temp_register(struct hlsl_ctx *ctx, struct hlsl_ir
}
}
static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct liveness *liveness)
static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct liveness *liveness)
{
struct hlsl_ir_node *instr;
LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
{
if (!instr->reg.allocated && instr->last_read)
{
@ -893,12 +893,12 @@ static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx, struct list *i
}
}
static void allocate_const_registers_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct liveness *liveness)
static void allocate_const_registers_recurse(struct hlsl_ctx *ctx, struct hlsl_block *block, struct liveness *liveness)
{
struct hlsl_constant_defs *defs = &ctx->constant_defs;
struct hlsl_ir_node *instr;
LIST_FOR_EACH_ENTRY(instr, instrs, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
{
switch (instr->type)
{
@ -1303,23 +1303,23 @@ struct hlsl_reg hlsl_reg_from_deref(const struct hlsl_deref *deref, const struct
int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
{
struct list *const body = &entry_func->body;
struct hlsl_block *const body = &entry_func->body;
struct hlsl_ir_var *var;
bool progress;
list_move_head(body, &ctx->static_initializers);
list_move_head(&body->instrs, &ctx->static_initializers);
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
{
if (var->modifiers & HLSL_STORAGE_UNIFORM)
prepend_uniform_copy(ctx, body, var);
prepend_uniform_copy(ctx, &body->instrs, var);
}
LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry)
{
if (var->data_type->type == HLSL_CLASS_OBJECT || (var->modifiers & HLSL_STORAGE_UNIFORM))
{
prepend_uniform_copy(ctx, body, var);
prepend_uniform_copy(ctx, &body->instrs, var);
}
else
{
@ -1328,9 +1328,9 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
"Parameter \"%s\" is missing a semantic.", var->name);
if (var->modifiers & HLSL_STORAGE_IN)
prepend_input_var_copy(ctx, body, var);
prepend_input_var_copy(ctx, &body->instrs, var);
if (var->modifiers & HLSL_STORAGE_OUT)
append_output_var_copy(ctx, body, var);
append_output_var_copy(ctx, &body->instrs, var);
}
}
if (entry_func->return_var)
@ -1339,7 +1339,7 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
hlsl_error(ctx, entry_func->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
"Entry point \"%s\" is missing a return value semantic.", entry_func->func->name);
append_output_var_copy(ctx, body, entry_func->return_var);
append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
}
while (transform_ir(ctx, fold_redundant_casts, body, NULL));

View File

@ -768,7 +768,7 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
{
const struct hlsl_ir_node *instr;
LIST_FOR_EACH_ENTRY(instr, &entry_func->body, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &entry_func->body.instrs, struct hlsl_ir_node, entry)
{
if (instr->data_type)
{

View File

@ -1472,7 +1472,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
if (ctx->temp_count)
write_sm4_dcl_temps(&buffer, ctx->temp_count);
LIST_FOR_EACH_ENTRY(instr, &entry_func->body, struct hlsl_ir_node, entry)
LIST_FOR_EACH_ENTRY(instr, &entry_func->body.instrs, struct hlsl_ir_node, entry)
{
if (instr->data_type)
{