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include: Add the ID3D12StateObjectProperties interface.
Signed-off-by: Martin Storsjö <martin@martin.st>
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Notes:
Alexandre Julliard
2023-09-13 23:18:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/332
@ -3311,6 +3311,20 @@ interface ID3D12StateObject : ID3D12Pageable
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{
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}
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[
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uuid(de5fa827-9bf9-4f26-89ff-d7f56fde3860),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12StateObjectProperties : IUnknown
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{
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void *GetShaderIdentifier(const WCHAR *export_name);
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UINT64 GetShaderStackSize(const WCHAR *export_name);
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UINT64 GetPipelineStackSize();
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void SetPipelineStackSize(UINT64 pipeline_stack_size_in_bytes);
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}
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typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(
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const void *data, SIZE_T data_size, REFIID iid, void **deserializer);
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