vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc.

This commit is contained in:
Giovanni Mascellani
2024-03-01 14:25:30 +01:00
committed by Alexandre Julliard
parent 204c8afb9c
commit 1690b0b554
Notes: Alexandre Julliard 2024-03-11 23:06:10 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/680
4 changed files with 4 additions and 21 deletions

View File

@@ -1040,9 +1040,6 @@ struct dxbc_shader_desc
struct vkd3d_shader_desc
{
const uint32_t *byte_code;
size_t byte_code_size;
struct
{
uint32_t used, external;