vkd3d-shader/spirv: Handle VSIR_DATA_SNORM and VSIR_DATA_UNORM in spirv_get_type_id().

This commit is contained in:
Conor McCarthy
2025-10-09 15:30:35 +10:00
committed by Henri Verbeet
parent f02c0e9be8
commit 1586c2294a
Notes: Henri Verbeet 2025-10-15 13:00:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1781
2 changed files with 4 additions and 2 deletions

View File

@@ -3432,6 +3432,8 @@ static uint32_t spirv_get_type_id(struct spirv_compiler *compiler,
break;
case VSIR_DATA_F32:
case VSIR_DATA_SNORM:
case VSIR_DATA_UNORM:
type_id = vkd3d_spirv_get_op_type_float(builder, 32);
break;

View File

@@ -52,7 +52,7 @@ float4 main() : sv_target
}
[test]
todo(!msl) draw quad
todo(glsl) draw quad
probe (0, 0) f32(4.0, 5.0, 6.0, 7.0)
[pixel shader]
@@ -64,7 +64,7 @@ float4 main() : sv_target
}
[test]
todo(!msl) draw quad
todo(glsl) draw quad
probe (0, 0) f32(8.0, 9.0, 10.0, 11.0)
[srv 0]