tests/shader_runner_metal: Create Metal constant buffers.

This commit is contained in:
Feifan He 2024-11-04 18:54:30 +08:00 committed by Henri Verbeet
parent 176e35b6cc
commit 14991f2e17
Notes: Henri Verbeet 2024-11-20 15:00:07 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1243

View File

@ -298,9 +298,13 @@ static bool metal_runner_draw(struct shader_runner *r, D3D_PRIMITIVE_TOPOLOGY pr
id<MTLRenderCommandEncoder> encoder;
id<MTLCommandBuffer> command_buffer;
MTLRenderPassDescriptor *pass_desc;
id<MTLArgumentEncoder> descriptors;
MTLVertexDescriptor *vertex_desc;
struct metal_resource *resource;
MTLArgumentDescriptor *cbv_desc;
id<MTLRenderPipelineState> pso;
id<MTLBuffer> argument_buffer;
id<MTLBuffer> cb;
NSError *err;
struct
@ -379,6 +383,28 @@ static bool metal_runner_draw(struct shader_runner *r, D3D_PRIMITIVE_TOPOLOGY pr
command_buffer = [runner->queue commandBuffer];
encoder = [command_buffer renderCommandEncoderWithDescriptor:pass_desc];
if (r->uniform_count)
{
cb = [[device newBufferWithBytes:r->uniforms
length:runner->r.uniform_count * sizeof(*runner->r.uniforms)
options:DEFAULT_BUFFER_RESOURCE_OPTIONS] autorelease];
cbv_desc = [MTLArgumentDescriptor argumentDescriptor];
cbv_desc.dataType = MTLDataTypePointer;
cbv_desc.index = 0;
cbv_desc.access = MTLBindingAccessReadOnly;
descriptors = [[device newArgumentEncoderWithArguments:@[cbv_desc]] autorelease];
argument_buffer = [[device newBufferWithLength:descriptors.encodedLength
options:DEFAULT_BUFFER_RESOURCE_OPTIONS] autorelease];
[descriptors setArgumentBuffer:argument_buffer offset:0];
[descriptors setBuffer:cb offset:0 atIndex:0];
[encoder setVertexBuffer:argument_buffer offset:0 atIndex:0];
[encoder setFragmentBuffer:argument_buffer offset:0 atIndex:0];
[encoder useResource:cb usage:MTLResourceUsageRead stages:MTLRenderStageVertex | MTLRenderStageFragment];
}
if (runner->r.input_element_count > 32)
fatal_error("Unsupported input element count %zu.\n", runner->r.input_element_count);
@ -523,6 +549,24 @@ static bool check_msl_support(void)
return false;
}
static bool check_argument_buffer_support(id<MTLDevice> device)
{
MTLArgumentDescriptor *d;
d = [MTLArgumentDescriptor argumentDescriptor];
d.dataType = MTLDataTypePointer;
@try
{
[[device newArgumentEncoderWithArguments:@[d]] release];
return true;
}
@catch (NSException *e)
{
return false;
}
}
static bool metal_runner_init(struct metal_runner *runner)
{
NSArray<id<MTLDevice>> *devices;
@ -555,6 +599,13 @@ static bool metal_runner_init(struct metal_runner *runner)
trace("GPU: %s\n", [[device name] UTF8String]);
if (!check_argument_buffer_support(device))
{
skip("Device does not have usable argument buffer support.\n");
[device release];
return false;
}
if (!(runner->queue = [device newCommandQueue]))
{
skip("Failed to create command queue.\n");