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vkd3d-shader/tpf: Remove sm4_src_register.swizzle_type.
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Notes:
Alexandre Julliard
2023-10-03 21:41:02 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/382
@ -1273,7 +1273,7 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
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bool hlsl_sm4_usage_from_semantic(struct hlsl_ctx *ctx,
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const struct hlsl_semantic *semantic, bool output, D3D_NAME *usage);
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bool hlsl_sm4_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic,
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bool output, enum vkd3d_shader_register_type *type, enum vkd3d_sm4_swizzle_type *swizzle_type, bool *has_idx);
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bool output, enum vkd3d_shader_register_type *type, bool *has_idx);
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int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out);
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struct hlsl_ir_function_decl *hlsl_compile_internal_function(struct hlsl_ctx *ctx, const char *name, const char *hlsl);
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@ -3703,7 +3703,7 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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"Invalid semantic '%s'.", var->semantic.name);
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return;
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}
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if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, NULL, &has_idx)))
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if ((builtin = hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &type, &has_idx)))
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reg = has_idx ? var->semantic.index : 0;
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}
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