libs/vkd3d: Add ID3D12DescriptorHeap interface stub.

This commit is contained in:
Józef Kucia
2016-09-26 11:13:30 +02:00
parent 768dffe9d6
commit 13ccddd6e4
3 changed files with 197 additions and 2 deletions

View File

@@ -636,10 +636,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device *iface,
const D3D12_DESCRIPTOR_HEAP_DESC *desc, REFIID riid, void **descriptor_heap)
{
FIXME("iface %p, desc %p, riid %s, descriptor_heap %p stub!\n",
struct d3d12_device *device = impl_from_ID3D12Device(iface);
struct d3d12_descriptor_heap *object;
HRESULT hr;
TRACE("iface %p, desc %p, riid %s, descriptor_heap %p.\n",
iface, desc, debugstr_guid(riid), descriptor_heap);
return E_NOTIMPL;
if (FAILED(hr = d3d12_descriptor_heap_create(device, desc, &object)))
return hr;
return return_interface((IUnknown *)&object->ID3D12DescriptorHeap_iface,
&IID_ID3D12DescriptorHeap, riid, descriptor_heap);
}
static UINT STDMETHODCALLTYPE d3d12_device_GetDescriptorHandleIncrementSize(ID3D12Device *iface,