vkd3d-shader/fx: Handle nameless structure types.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2025-05-22 18:06:03 +02:00
committed by Henri Verbeet
parent a4e43402e5
commit 11d4fcff46
Notes: Henri Verbeet 2025-05-24 21:48:21 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1510
3 changed files with 42 additions and 10 deletions

View File

@@ -56,6 +56,19 @@ BlendState bs
BlendOpAlpha = add;
};
[effect]
cbuffer cb1
{
float a1;
};
cbuffer cb2
{
struct
{
float a2;
} s1;
};
[effect fail]
BlendState bs
{