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vkd3d-shader/hlsl: Handle scalar conditions in ternaries.
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Notes:
Alexandre Julliard
2024-01-18 23:20:41 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/571
@ -4089,13 +4089,14 @@ static bool add_ternary(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_node *cond, struct hlsl_ir_node *first, struct hlsl_ir_node *second)
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{
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struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
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struct hlsl_type *cond_type = cond->data_type;
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struct hlsl_type *common_type;
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if (cond->data_type->class > HLSL_CLASS_LAST_NUMERIC)
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if (cond_type->class > HLSL_CLASS_LAST_NUMERIC)
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{
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, cond->data_type)))
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if ((string = hlsl_type_to_string(ctx, cond_type)))
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hlsl_error(ctx, &cond->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Ternary condition type '%s' is not numeric.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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@ -4107,6 +4108,14 @@ static bool add_ternary(struct hlsl_ctx *ctx, struct hlsl_block *block,
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if (!(common_type = get_common_numeric_type(ctx, first, second, &first->loc)))
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return false;
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if (cond_type->dimx == 1 && cond_type->dimy == 1)
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{
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cond_type = hlsl_get_numeric_type(ctx, common_type->class,
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HLSL_TYPE_BOOL, common_type->dimx, common_type->dimy);
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if (!(cond = add_implicit_conversion(ctx, block, cond, cond_type, &cond->loc)))
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return false;
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}
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if (!(first = add_implicit_conversion(ctx, block, first, common_type, &first->loc)))
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return false;
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@ -114,7 +114,7 @@ float4 main() : sv_target
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[test]
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draw quad
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todo probe all rgba (5.0, 6.0, 7.0, 1.0)
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probe all rgba (5.0, 6.0, 7.0, 1.0)
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% More restrictions are placed on the type of the first (condition) operand,
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@ -265,7 +265,7 @@ draw quad
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probe all rgba (1.0, 2.0, 3.0, 4.0)
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[pixel shader todo]
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[pixel shader]
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// "scalar" can mean any 1-component numeric type.
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static float1x1 cond = {0};
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@ -278,7 +278,7 @@ float4 main() : sv_target
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}
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[test]
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todo draw quad
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draw quad
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probe all rgba (5.0, 6.0, 7.0, 8.0)
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