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vkd3d-shader/hlsl: Introduce an add_explicit_conversion() helper.
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Notes:
Henri Verbeet
2024-10-07 17:53:50 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1148
@ -461,6 +461,37 @@ static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct
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return add_cast(ctx, block, node, dst_type, loc);
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}
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static bool add_explicit_conversion(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_type *dst_type, const struct parse_array_sizes *arrays, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_ir_node *instr = node_from_block(block);
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struct hlsl_type *src_type = instr->data_type;
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unsigned int i;
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for (i = 0; i < arrays->count; ++i)
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{
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if (arrays->sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Implicit size arrays not allowed in casts.");
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dst_type = hlsl_new_array_type(ctx, dst_type, arrays->sizes[i]);
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}
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if (!explicit_compatible_data_types(ctx, src_type, dst_type))
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
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src_string->buffer, dst_string->buffer);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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return false;
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}
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return add_cast(ctx, block, instr, dst_type, loc);
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}
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static uint32_t add_modifiers(struct hlsl_ctx *ctx, uint32_t modifiers, uint32_t mod,
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const struct vkd3d_shader_location *loc)
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{
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@ -8903,10 +8934,6 @@ unary_expr:
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/* var_modifiers is necessary to avoid shift/reduce conflicts. */
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| '(' var_modifiers type arrays ')' unary_expr
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{
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struct hlsl_type *src_type = node_from_block($6)->data_type;
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struct hlsl_type *dst_type;
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unsigned int i;
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if ($2)
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{
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hlsl_error(ctx, &@2, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
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@ -8914,36 +8941,13 @@ unary_expr:
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YYABORT;
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}
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dst_type = $3;
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for (i = 0; i < $4.count; ++i)
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{
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if ($4.sizes[i] == HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT)
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{
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hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Implicit size arrays not allowed in casts.");
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}
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dst_type = hlsl_new_array_type(ctx, dst_type, $4.sizes[i]);
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}
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if (!explicit_compatible_data_types(ctx, src_type, dst_type))
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{
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struct vkd3d_string_buffer *src_string, *dst_string;
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src_string = hlsl_type_to_string(ctx, src_type);
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dst_string = hlsl_type_to_string(ctx, dst_type);
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if (src_string && dst_string)
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hlsl_error(ctx, &@3, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Can't cast from %s to %s.",
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src_string->buffer, dst_string->buffer);
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hlsl_release_string_buffer(ctx, src_string);
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hlsl_release_string_buffer(ctx, dst_string);
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YYABORT;
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}
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if (!add_cast(ctx, $6, node_from_block($6), dst_type, &@3))
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if (!add_explicit_conversion(ctx, $6, $3, &$4, &@3))
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{
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destroy_block($6);
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vkd3d_free($4.sizes);
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YYABORT;
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}
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vkd3d_free($4.sizes);
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$$ = $6;
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}
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