vkd3d-shader/glsl: Implement VKD3DSIH_LOG.

This commit is contained in:
Henri Verbeet
2024-05-03 15:18:16 +02:00
parent 700eba0b01
commit 10559fa17a
Notes: Henri Verbeet 2024-09-30 21:06:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1124
3 changed files with 7 additions and 4 deletions

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@@ -8,7 +8,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 0.4 0.8 2.5 2.0
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.512, 0.101192884, 0.64, 0.25) 4