vkd3d-shader: Add a \since 1.9 for VKD3D_SHADER_SV_TARGET.

This commit is contained in:
Henri Verbeet 2023-09-19 13:31:38 +02:00 committed by Alexandre Julliard
parent 419c6364db
commit 0f2dd5f9be
Notes: Alexandre Julliard 2023-09-19 22:37:16 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/351

View File

@ -1463,7 +1463,7 @@ enum vkd3d_shader_sysval_semantic
VKD3D_SHADER_SV_TESS_FACTOR_TRIINT = 0x0e,
VKD3D_SHADER_SV_TESS_FACTOR_LINEDET = 0x0f,
VKD3D_SHADER_SV_TESS_FACTOR_LINEDEN = 0x10,
/** Render target; SV_Target in Direct3D shader model 6 shaders. */
/** Render target; SV_Target in Direct3D shader model 6 shaders. \since 1.9 */
VKD3D_SHADER_SV_TARGET = 0x40,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_SYSVAL_SEMANTIC),