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vkd3d-shader/hlsl: Parse UAV types.
This commit is contained in:
committed by
Alexandre Julliard
parent
fea50d243c
commit
0ef04659c7
Notes:
Alexandre Julliard
2022-10-19 22:07:47 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/30
@@ -102,6 +102,9 @@ RasterizerState {return KW_RASTERIZERSTATE; }
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RenderTargetView {return KW_RENDERTARGETVIEW; }
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return {return KW_RETURN; }
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register {return KW_REGISTER; }
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RWTexture1D {return KW_RWTEXTURE1D; }
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RWTexture2D {return KW_RWTEXTURE2D; }
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RWTexture3D {return KW_RWTEXTURE3D; }
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sampler {return KW_SAMPLER; }
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sampler1D {return KW_SAMPLER1D; }
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sampler2D {return KW_SAMPLER2D; }
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