mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Rename the vkd3d_static_border_color enumeration to vkd3d_shader_static_border_colour.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
a029687d5f
commit
0e9f914197
@ -392,13 +392,13 @@ enum vkd3d_shader_comparison_func
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPARISON_FUNC),
|
||||
};
|
||||
|
||||
enum vkd3d_static_border_color
|
||||
enum vkd3d_shader_static_border_colour
|
||||
{
|
||||
VKD3D_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = 0,
|
||||
VKD3D_STATIC_BORDER_COLOR_OPAQUE_BLACK = 1,
|
||||
VKD3D_STATIC_BORDER_COLOR_OPAQUE_WHITE = 2,
|
||||
VKD3D_SHADER_STATIC_BORDER_COLOUR_TRANSPARENT_BLACK = 0x0,
|
||||
VKD3D_SHADER_STATIC_BORDER_COLOUR_OPAQUE_BLACK = 0x1,
|
||||
VKD3D_SHADER_STATIC_BORDER_COLOUR_OPAQUE_WHITE = 0x2,
|
||||
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_STATIC_BORDER_COLOR),
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_STATIC_BORDER_COLOUR),
|
||||
};
|
||||
|
||||
struct vkd3d_static_sampler_desc
|
||||
@ -410,7 +410,7 @@ struct vkd3d_static_sampler_desc
|
||||
float mip_lod_bias;
|
||||
unsigned int max_anisotropy;
|
||||
enum vkd3d_shader_comparison_func comparison_func;
|
||||
enum vkd3d_static_border_color border_color;
|
||||
enum vkd3d_shader_static_border_colour border_colour;
|
||||
float min_lod;
|
||||
float max_lod;
|
||||
unsigned int shader_register;
|
||||
|
@ -2549,7 +2549,7 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
|
||||
read_float(&ptr, &sampler_descs[i].mip_lod_bias);
|
||||
read_dword(&ptr, &sampler_descs[i].max_anisotropy);
|
||||
read_dword(&ptr, &sampler_descs[i].comparison_func);
|
||||
read_dword(&ptr, &sampler_descs[i].border_color);
|
||||
read_dword(&ptr, &sampler_descs[i].border_colour);
|
||||
read_float(&ptr, &sampler_descs[i].min_lod);
|
||||
read_float(&ptr, &sampler_descs[i].max_lod);
|
||||
read_dword(&ptr, &sampler_descs[i].shader_register);
|
||||
@ -2989,7 +2989,7 @@ static int shader_write_static_samplers(struct root_signature_writer_context *co
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
if (!write_dword(context, samplers[i].comparison_func))
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
if (!write_dword(context, samplers[i].border_color))
|
||||
if (!write_dword(context, samplers[i].border_colour))
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
if (!write_float(context, samplers[i].min_lod))
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
|
Loading…
Reference in New Issue
Block a user