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vkd3d: Implement ID3D12GraphicsCommandList3 with a stub.
This commit is contained in:
committed by
Alexandre Julliard
parent
4433dacb4f
commit
0d1bc77b2a
Notes:
Alexandre Julliard
2023-07-31 21:19:27 +09:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/286
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@@ -2657,8 +2657,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
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initial_pipeline_state, &object)))
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return hr;
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return return_interface(&object->ID3D12GraphicsCommandList2_iface,
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&IID_ID3D12GraphicsCommandList2, riid, command_list);
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return return_interface(&object->ID3D12GraphicsCommandList3_iface,
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&IID_ID3D12GraphicsCommandList3, riid, command_list);
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}
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/* Direct3D feature levels restrict which formats can be optionally supported. */
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@@ -1424,7 +1424,7 @@ enum vkd3d_pipeline_bind_point
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/* ID3D12CommandList */
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struct d3d12_command_list
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{
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ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2_iface;
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ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
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LONG refcount;
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D3D12_COMMAND_LIST_TYPE type;
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