vkd3d: Implement ID3D12GraphicsCommandList3 with a stub.

This commit is contained in:
Conor McCarthy
2023-07-25 16:53:15 +10:00
committed by Alexandre Julliard
parent 4433dacb4f
commit 0d1bc77b2a
Notes: Alexandre Julliard 2023-07-31 21:19:27 +09:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/286
4 changed files with 193 additions and 131 deletions

File diff suppressed because it is too large Load Diff

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@@ -2657,8 +2657,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
initial_pipeline_state, &object)))
return hr;
return return_interface(&object->ID3D12GraphicsCommandList2_iface,
&IID_ID3D12GraphicsCommandList2, riid, command_list);
return return_interface(&object->ID3D12GraphicsCommandList3_iface,
&IID_ID3D12GraphicsCommandList3, riid, command_list);
}
/* Direct3D feature levels restrict which formats can be optionally supported. */

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@@ -1424,7 +1424,7 @@ enum vkd3d_pipeline_bind_point
/* ID3D12CommandList */
struct d3d12_command_list
{
ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2_iface;
ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface;
LONG refcount;
D3D12_COMMAND_LIST_TYPE type;