vkd3d-shader/glsl: Implement VKD3DSIH_DCL_OUTPUT.

Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Atharva Nimbalkar 2021-08-19 20:18:17 +05:30 committed by Alexandre Julliard
parent d71483d0e5
commit 0d03a52f6c

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@ -78,6 +78,7 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator
switch (instruction->handler_idx) switch (instruction->handler_idx)
{ {
case VKD3DSIH_DCL_INPUT: case VKD3DSIH_DCL_INPUT:
case VKD3DSIH_DCL_OUTPUT:
case VKD3DSIH_DCL_OUTPUT_SIV: case VKD3DSIH_DCL_OUTPUT_SIV:
break; break;
case VKD3DSIH_RET: case VKD3DSIH_RET: