vkd3d-shader: Allow static const variables to lack an initializer.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-03-18 00:22:23 -05:00
committed by Alexandre Julliard
parent 3377f2445a
commit 0c1c916ad7
3 changed files with 11 additions and 2 deletions

View File

@ -5,9 +5,10 @@ float myfunc()
}
static float a = myfunc() + 0.2;
static float b;
static const float c;
float4 main() : sv_target
{
return float4(a, b, 0, 0);
return float4(a, b, c, 0);
}
[test]