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vkd3d-shader/dxil: Rewrite sm6_value_is_constant() in terms of the value type.
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committed by
Henri Verbeet
parent
fcb5650dbf
commit
0ac20b3029
Notes:
Henri Verbeet
2025-06-10 18:06:02 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1546
@@ -2296,7 +2296,7 @@ static bool sm6_value_is_handle(const struct sm6_value *value)
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static inline bool sm6_value_is_constant(const struct sm6_value *value)
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{
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return sm6_value_is_register(value) && register_is_constant(&value->reg);
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return value->value_type == VALUE_TYPE_CONSTANT;
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}
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static bool sm6_value_is_constant_zero(const struct sm6_value *value)
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