vkd3d-shader: Get rid of the "ptr" field from struct vkd3d_shader_parser.

This is an implementation detail.
This commit is contained in:
Henri Verbeet
2023-04-12 12:16:07 +02:00
committed by Alexandre Julliard
parent c4d307a08d
commit 09566e2c25
Notes: Alexandre Julliard 2023-04-12 22:34:51 +02:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/155
3 changed files with 9 additions and 10 deletions

View File

@@ -993,7 +993,6 @@ struct vkd3d_shader_parser
struct vkd3d_shader_desc shader_desc;
struct vkd3d_shader_version shader_version;
const uint32_t *ptr;
const struct vkd3d_shader_parser_ops *ops;
struct vkd3d_shader_instruction_array instructions;
};