mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Get rid of the "ptr" field from struct vkd3d_shader_parser.
This is an implementation detail.
This commit is contained in:
committed by
Alexandre Julliard
parent
c4d307a08d
commit
09566e2c25
Notes:
Alexandre Julliard
2023-04-12 22:34:51 +02:00
Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/155
@@ -993,7 +993,6 @@ struct vkd3d_shader_parser
|
||||
|
||||
struct vkd3d_shader_desc shader_desc;
|
||||
struct vkd3d_shader_version shader_version;
|
||||
const uint32_t *ptr;
|
||||
const struct vkd3d_shader_parser_ops *ops;
|
||||
struct vkd3d_shader_instruction_array instructions;
|
||||
};
|
||||
|
Reference in New Issue
Block a user