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tests: Load libvulkan dynamically in d3d12_crosstest.h.
We would like to allow overriding the soname of libvulkan, in which case the tests and demos should respect that override. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -306,10 +306,10 @@ TEST_EXTENSIONS = .shader_test
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if BUILD_TESTS
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check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) tests/shader_runner
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_hlsl_d3d12_LDADD = $(LDADD) @VULKAN_LIBS@
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tests_shader_runner_LDADD = $(LDADD) @VULKAN_LIBS@ @DL_LIBS@
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @DL_LIBS@
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @DL_LIBS@
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tests_hlsl_d3d12_LDADD = $(LDADD) @DL_LIBS@
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tests_shader_runner_LDADD = $(LDADD) @DL_LIBS@
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tests_shader_runner_SOURCES = \
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tests/shader_runner.c \
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tests/shader_runner_d3d12.c \
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@ -39,6 +39,7 @@
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typedef int HRESULT;
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#endif
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#define VK_NO_PROTOTYPES
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#define COBJMACROS
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#define CONST_VTABLE
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#define INITGUID
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@ -419,6 +420,11 @@ static inline bool is_depth_clip_enable_supported(ID3D12Device *device)
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#else
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#define DECLARE_VK_PFN(name) static PFN_##name name;
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DECLARE_VK_PFN(vkGetInstanceProcAddr)
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#define VK_INSTANCE_PFN DECLARE_VK_PFN
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#include "vulkan_procs.h"
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static bool check_device_extension(VkPhysicalDevice vk_physical_device, const char *name)
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{
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VkExtensionProperties *properties;
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@ -585,8 +591,20 @@ static void init_adapter_info(void)
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VkPhysicalDeviceDriverPropertiesKHR driver_properties;
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struct vkd3d_instance *instance;
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ID3D12Device *device;
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void *libvulkan;
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HRESULT hr;
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if (!(libvulkan = vkd3d_dlopen(SONAME_LIBVULKAN)))
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{
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skip("Failed to load %s: %s.\n", SONAME_LIBVULKAN, vkd3d_dlerror());
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return;
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}
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#define LOAD_VK_PFN(name) name = vkd3d_dlsym(libvulkan, #name);
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LOAD_VK_PFN(vkGetInstanceProcAddr)
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#define VK_INSTANCE_PFN LOAD_VK_PFN
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#include "vulkan_procs.h"
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if (FAILED(hr = create_vkd3d_instance(&instance)))
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return;
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