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vkd3d-shader/hlsl: Return a hlsl_block from the "jump_statement" rule.
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parent
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commit
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Notes:
Alexandre Julliard
2023-07-05 22:36:51 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/258
@ -138,6 +138,11 @@ static struct hlsl_ir_node *node_from_list(struct list *list)
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return LIST_ENTRY(list_tail(list), struct hlsl_ir_node, entry);
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}
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static struct hlsl_ir_node *node_from_block(struct hlsl_block *block)
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{
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return LIST_ENTRY(list_tail(&block->instrs), struct hlsl_ir_node, entry);
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}
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static struct list *block_to_list(struct hlsl_block *block)
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{
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/* This is a temporary hack to ease the transition from lists to blocks.
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@ -652,7 +657,7 @@ static struct hlsl_ir_node *get_swizzle(struct hlsl_ctx *ctx, struct hlsl_ir_nod
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return NULL;
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}
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static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
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static bool add_return(struct hlsl_ctx *ctx, struct hlsl_block *block,
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struct hlsl_ir_node *return_value, const struct vkd3d_shader_location *loc)
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{
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struct hlsl_type *return_type = ctx->cur_function->return_type;
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@ -664,7 +669,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
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{
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struct hlsl_ir_node *store;
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if (!(return_value = add_implicit_conversion(ctx, instrs, return_value, return_type, loc)))
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if (!(return_value = add_implicit_conversion(ctx, block_to_list(block), return_value, return_type, loc)))
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return false;
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if (!(store = hlsl_new_simple_store(ctx, ctx->cur_function->return_var, return_value)))
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@ -685,7 +690,7 @@ static bool add_return(struct hlsl_ctx *ctx, struct list *instrs,
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if (!(jump = hlsl_new_jump(ctx, HLSL_IR_JUMP_RETURN, NULL, loc)))
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return false;
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list_add_tail(instrs, &jump->entry);
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hlsl_block_add_instr(block, jump);
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return true;
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}
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@ -4569,7 +4574,6 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
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%type <list> expr_optional
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%type <list> expr_statement
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%type <list> initializer_expr
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%type <list> jump_statement
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%type <list> logicand_expr
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%type <list> logicor_expr
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%type <list> mul_expr
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@ -4598,6 +4602,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type
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%type <attr_list> attribute_list_optional
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%type <block> compound_statement
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%type <block> jump_statement
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%type <block> loop_statement
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%type <block> selection_statement
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%type <block> statement
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@ -5925,22 +5930,19 @@ statement:
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}
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| compound_statement
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| jump_statement
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{
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$$ = list_to_block($1);
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}
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| selection_statement
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| loop_statement
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jump_statement:
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KW_RETURN expr ';'
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{
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if (!add_return(ctx, $2, node_from_list($2), &@1))
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$$ = list_to_block($2);
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if (!add_return(ctx, $$, node_from_block($$), &@1))
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YYABORT;
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$$ = $2;
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}
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| KW_RETURN ';'
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{
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if (!($$ = make_empty_list(ctx)))
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if (!($$ = make_empty_block(ctx)))
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YYABORT;
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if (!add_return(ctx, $$, NULL, &@1))
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YYABORT;
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@ -5949,16 +5951,16 @@ jump_statement:
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{
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struct hlsl_ir_node *discard, *c;
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if (!($$ = make_empty_list(ctx)))
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if (!($$ = make_empty_block(ctx)))
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YYABORT;
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if (!(c = hlsl_new_uint_constant(ctx, ~0u, &@1)))
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return false;
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list_add_tail($$, &c->entry);
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hlsl_block_add_instr($$, c);
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if (!(discard = hlsl_new_jump(ctx, HLSL_IR_JUMP_DISCARD_NZ, c, &@1)))
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return false;
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list_add_tail($$, &discard->entry);
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hlsl_block_add_instr($$, discard);
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}
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selection_statement:
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