mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/fx: Add support for tracing annotations.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
ca309e439a
commit
071130b944
Notes:
Henri Verbeet
2024-10-17 17:40:19 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1195
@ -25,6 +25,17 @@ static inline size_t put_u32_unaligned(struct vkd3d_bytecode_buffer *buffer, uin
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return bytecode_put_bytes_unaligned(buffer, &value, sizeof(value));
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}
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struct fx_4_binary_type
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{
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uint32_t name;
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uint32_t class;
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uint32_t element_count;
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uint32_t unpacked_size;
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uint32_t stride;
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uint32_t packed_size;
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uint32_t typeinfo;
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};
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struct string_entry
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{
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struct rb_entry entry;
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@ -2842,6 +2853,7 @@ struct fx_parser
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const uint8_t *ptr, *start, *end;
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struct vkd3d_shader_message_context *message_context;
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struct vkd3d_string_buffer buffer;
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unsigned int indent;
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struct
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{
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const uint8_t *ptr;
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@ -2949,6 +2961,131 @@ static const char *fx_4_get_string(struct fx_parser *parser, uint32_t offset)
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return (const char *)(parser->unstructured.ptr + offset);
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}
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static void parse_fx_start_indent(struct fx_parser *parser)
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{
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++parser->indent;
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}
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static void parse_fx_end_indent(struct fx_parser *parser)
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{
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--parser->indent;
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}
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static void parse_fx_print_indent(struct fx_parser *parser)
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{
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vkd3d_string_buffer_printf(&parser->buffer, "%*s", 4 * parser->indent, "");
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}
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static void parse_fx_4_numeric_value(struct fx_parser *parser, uint32_t offset,
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const struct fx_4_binary_type *type)
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{
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unsigned int base_type, comp_count;
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size_t i;
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base_type = (type->typeinfo >> FX_4_NUMERIC_BASE_TYPE_SHIFT) & 0xf;
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comp_count = type->packed_size / sizeof(uint32_t);
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for (i = 0; i < comp_count; ++i)
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{
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union hlsl_constant_value_component value;
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fx_parser_read_unstructured(parser, &value, offset, sizeof(uint32_t));
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if (base_type == FX_4_NUMERIC_TYPE_FLOAT)
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vkd3d_string_buffer_printf(&parser->buffer, "%f", value.f);
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else if (base_type == FX_4_NUMERIC_TYPE_INT)
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vkd3d_string_buffer_printf(&parser->buffer, "%d", value.i);
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else if (base_type == FX_4_NUMERIC_TYPE_UINT)
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vkd3d_string_buffer_printf(&parser->buffer, "%u", value.u);
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else if (base_type == FX_4_NUMERIC_TYPE_BOOL)
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vkd3d_string_buffer_printf(&parser->buffer, "%s", value.u ? "true" : "false" );
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else
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vkd3d_string_buffer_printf(&parser->buffer, "%#x", value.u);
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if (i < comp_count - 1)
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vkd3d_string_buffer_printf(&parser->buffer, ", ");
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offset += sizeof(uint32_t);
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}
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}
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static void fx_4_parse_string_initializer(struct fx_parser *parser, uint32_t offset)
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{
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const char *str = fx_4_get_string(parser, offset);
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vkd3d_string_buffer_printf(&parser->buffer, "\"%s\"", str);
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}
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static void fx_parse_fx_4_annotations(struct fx_parser *parser)
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{
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struct fx_4_annotation
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{
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uint32_t name;
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uint32_t type;
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} var;
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struct fx_4_binary_type type;
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const char *name, *type_name;
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uint32_t count, i, value;
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count = fx_parser_read_u32(parser);
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if (!count)
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return;
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vkd3d_string_buffer_printf(&parser->buffer, "\n");
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parse_fx_print_indent(parser);
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vkd3d_string_buffer_printf(&parser->buffer, "<\n");
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parse_fx_start_indent(parser);
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for (i = 0; i < count; ++i)
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{
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fx_parser_read_u32s(parser, &var, sizeof(var));
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fx_parser_read_unstructured(parser, &type, var.type, sizeof(type));
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name = fx_4_get_string(parser, var.name);
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type_name = fx_4_get_string(parser, type.name);
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parse_fx_print_indent(parser);
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vkd3d_string_buffer_printf(&parser->buffer, "%s %s", type_name, name);
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if (type.element_count)
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vkd3d_string_buffer_printf(&parser->buffer, "[%u]", type.element_count);
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vkd3d_string_buffer_printf(&parser->buffer, " = ");
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if (type.element_count)
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vkd3d_string_buffer_printf(&parser->buffer, "{ ");
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if (type.class == FX_4_TYPE_CLASS_NUMERIC)
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{
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value = fx_parser_read_u32(parser);
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parse_fx_4_numeric_value(parser, value, &type);
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}
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else if (type.class == FX_4_TYPE_CLASS_OBJECT && type.typeinfo == FX_4_OBJECT_TYPE_STRING)
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{
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uint32_t element_count = max(type.element_count, 1);
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for (uint32_t j = 0; j < element_count; ++j)
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{
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value = fx_parser_read_u32(parser);
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fx_4_parse_string_initializer(parser, value);
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if (j < element_count - 1)
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vkd3d_string_buffer_printf(&parser->buffer, ", ");
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}
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}
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else
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{
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fx_parser_error(parser, VKD3D_SHADER_ERROR_FX_INVALID_DATA,
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"Only numeric and string types are supported in annotations.\n");
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}
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if (type.element_count)
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vkd3d_string_buffer_printf(&parser->buffer, " }");
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vkd3d_string_buffer_printf(&parser->buffer, ";\n");
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}
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parse_fx_end_indent(parser);
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parse_fx_print_indent(parser);
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vkd3d_string_buffer_printf(&parser->buffer, ">");
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}
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static void fx_parse_fx_4_numeric_variables(struct fx_parser *parser, uint32_t count)
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{
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struct fx_4_numeric_variable
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@ -2960,17 +3097,8 @@ static void fx_parse_fx_4_numeric_variables(struct fx_parser *parser, uint32_t c
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uint32_t value;
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uint32_t flags;
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} var;
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struct fx_4_type
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{
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uint32_t name;
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uint32_t class;
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uint32_t element_count;
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uint32_t unpacked_size;
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uint32_t stride;
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uint32_t packed_size;
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uint32_t typeinfo;
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} type;
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const char *name, *semantic, *type_name;
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struct fx_4_binary_type type;
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uint32_t i;
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for (i = 0; i < count; ++i)
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@ -2984,54 +3112,21 @@ static void fx_parse_fx_4_numeric_variables(struct fx_parser *parser, uint32_t c
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vkd3d_string_buffer_printf(&parser->buffer, " %s %s", type_name, name);
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if (type.element_count)
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vkd3d_string_buffer_printf(&parser->buffer, "[%u]", type.element_count);
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if (var.semantic)
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{
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semantic = fx_4_get_string(parser, var.semantic);
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vkd3d_string_buffer_printf(&parser->buffer, " : %s", semantic);
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}
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fx_parse_fx_4_annotations(parser);
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if (var.value)
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{
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unsigned int base_type, comp_count;
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size_t j;
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if (type.class == FX_4_TYPE_CLASS_NUMERIC)
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base_type = (type.typeinfo >> FX_4_NUMERIC_BASE_TYPE_SHIFT) & 0xf;
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else
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base_type = 0;
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vkd3d_string_buffer_printf(&parser->buffer, " = { ");
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comp_count = type.unpacked_size / sizeof(uint32_t);
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for (j = 0; j < comp_count; ++j)
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{
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union hlsl_constant_value_component value;
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fx_parser_read_unstructured(parser, &value, var.value + j * sizeof(uint32_t), sizeof(uint32_t));
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if (base_type == FX_4_NUMERIC_TYPE_FLOAT)
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vkd3d_string_buffer_printf(&parser->buffer, "%f", value.f);
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else if (base_type == FX_4_NUMERIC_TYPE_INT)
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vkd3d_string_buffer_printf(&parser->buffer, "%d", value.i);
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else if (base_type == FX_4_NUMERIC_TYPE_UINT)
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vkd3d_string_buffer_printf(&parser->buffer, "%u", value.u);
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else if (base_type == FX_4_NUMERIC_TYPE_BOOL)
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vkd3d_string_buffer_printf(&parser->buffer, "%s", value.u ? "true" : "false" );
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else
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vkd3d_string_buffer_printf(&parser->buffer, "%#x", value.u);
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if (j < comp_count - 1)
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vkd3d_string_buffer_printf(&parser->buffer, ", ");
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}
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parse_fx_4_numeric_value(parser, var.value, &type);
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vkd3d_string_buffer_printf(&parser->buffer, " }");
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}
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vkd3d_string_buffer_printf(&parser->buffer, "; // Offset: %u, size %u.\n", var.offset, type.unpacked_size);
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if (fx_parser_read_u32(parser))
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{
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fx_parser_error(parser, VKD3D_SHADER_ERROR_FX_NOT_IMPLEMENTED, "Parsing annotations is not implemented.\n");
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return;
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}
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}
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}
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@ -3057,27 +3152,17 @@ static void fx_parse_buffers(struct fx_parser *parser)
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name = fx_4_get_string(parser, buffer.name);
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vkd3d_string_buffer_printf(&parser->buffer, "cbuffer %s\n", name);
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vkd3d_string_buffer_printf(&parser->buffer, "{\n");
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if (fx_parser_read_u32(parser))
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{
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fx_parser_error(parser, VKD3D_SHADER_ERROR_FX_NOT_IMPLEMENTED, "Parsing annotations is not implemented.\n");
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return;
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}
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vkd3d_string_buffer_printf(&parser->buffer, "cbuffer %s", name);
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fx_parse_fx_4_annotations(parser);
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vkd3d_string_buffer_printf(&parser->buffer, "\n{\n");
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parse_fx_start_indent(parser);
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fx_parse_fx_4_numeric_variables(parser, buffer.count);
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parse_fx_end_indent(parser);
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vkd3d_string_buffer_printf(&parser->buffer, "}\n\n");
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}
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}
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static void fx_4_parse_string_initializer(struct fx_parser *parser, uint32_t offset)
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{
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const char *str = fx_4_get_string(parser, offset);
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vkd3d_string_buffer_printf(&parser->buffer, "\"%s\"", str);
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}
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static void fx_4_parse_objects(struct fx_parser *parser)
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{
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struct fx_4_object_variable
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@ -3087,17 +3172,8 @@ static void fx_4_parse_objects(struct fx_parser *parser)
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uint32_t semantic;
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uint32_t bind_point;
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} var;
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struct fx_4_type
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{
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uint32_t name;
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uint32_t class;
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uint32_t element_count;
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uint32_t unpacked_size;
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uint32_t stride;
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uint32_t packed_size;
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uint32_t typeinfo;
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} type;
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uint32_t i, j, value, element_count;
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struct fx_4_binary_type type;
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const char *name, *type_name;
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if (parser->failed)
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@ -255,6 +255,7 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_FX_NOT_IMPLEMENTED = 11000,
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VKD3D_SHADER_ERROR_FX_INVALID_VERSION = 11001,
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VKD3D_SHADER_ERROR_FX_INVALID_DATA = 11002,
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};
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enum vkd3d_shader_opcode
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