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vkd3d-shader/msl: Implement VSIR_OP_DSX and VSIR_OP_DSY.
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Notes:
Henri Verbeet
2025-06-25 17:09:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1600
@@ -1318,6 +1318,12 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
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case VSIR_OP_DP4:
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msl_dot(gen, ins, VKD3DSP_WRITEMASK_ALL);
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break;
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case VSIR_OP_DSX:
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msl_intrinsic(gen, ins, "dfdx");
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break;
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case VSIR_OP_DSY:
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msl_intrinsic(gen, ins, "dfdy");
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break;
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case VSIR_OP_ELSE:
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msl_else(gen);
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break;
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