vkd3d-shader/msl: Implement VSIR_OP_DSX and VSIR_OP_DSY.

This commit is contained in:
Henri Verbeet
2025-05-28 10:28:52 +02:00
parent cdfaeb209a
commit 06a0453762
Notes: Henri Verbeet 2025-06-25 17:09:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1600
4 changed files with 10 additions and 4 deletions

View File

@@ -1318,6 +1318,12 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_DP4:
msl_dot(gen, ins, VKD3DSP_WRITEMASK_ALL);
break;
case VSIR_OP_DSX:
msl_intrinsic(gen, ins, "dfdx");
break;
case VSIR_OP_DSY:
msl_intrinsic(gen, ins, "dfdy");
break;
case VSIR_OP_ELSE:
msl_else(gen);
break;