vkd3d-shader/msl: Implement VKD3DSIH_ADD.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent b314a9eb84
commit 05b9331d0d
Notes: Henri Verbeet 2024-11-24 00:11:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1274
6 changed files with 26 additions and 6 deletions

View File

@@ -18,7 +18,7 @@ float4 main() : sv_target
[test]
uniform 0 float 5.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (50.0, 50.0, 50.0, 50.0)
@@ -41,7 +41,7 @@ float4 main() : sv_target
[test]
uniform 0 float 4.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (20.0, 20.0, 20.0, 20.0)
[pixel shader]