vkd3d-shader/msl: Implement VKD3DSIH_ADD.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent b314a9eb84
commit 05b9331d0d
Notes: Henri Verbeet 2024-11-24 00:11:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1274
6 changed files with 26 additions and 6 deletions

View File

@@ -288,6 +288,23 @@ static void msl_unhandled(struct msl_generator *gen, const struct vkd3d_shader_i
"Internal compiler error: Unhandled instruction %#x.", ins->opcode);
}
static void msl_binop(struct msl_generator *gen, const struct vkd3d_shader_instruction *ins, const char *op)
{
struct msl_src src[2];
struct msl_dst dst;
uint32_t mask;
mask = msl_dst_init(&dst, gen, ins, &ins->dst[0]);
msl_src_init(&src[0], gen, &ins->src[0], mask);
msl_src_init(&src[1], gen, &ins->src[1], mask);
msl_print_assignment(gen, &dst, "%s %s %s", src[0].str->buffer, op, src[1].str->buffer);
msl_src_cleanup(&src[1], &gen->string_buffers);
msl_src_cleanup(&src[0], &gen->string_buffers);
msl_dst_cleanup(&dst, &gen->string_buffers);
}
static void msl_mov(struct msl_generator *gen, const struct vkd3d_shader_instruction *ins)
{
struct msl_src src;
@@ -315,6 +332,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
switch (ins->opcode)
{
case VKD3DSIH_ADD:
msl_binop(gen, ins, "+");
break;
case VKD3DSIH_DCL_INPUT:
case VKD3DSIH_DCL_OUTPUT:
case VKD3DSIH_DCL_OUTPUT_SIV: