vkd3d-shader/ir: Rename the "immconst_float" field of struct vkd3d_shader_register to "immconst_f32".

This commit is contained in:
Henri Verbeet
2023-12-05 23:29:04 +01:00
committed by Alexandre Julliard
parent e33d3b3954
commit 05a542ba00
Notes: Alexandre Julliard 2024-01-03 23:08:59 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/534
3 changed files with 11 additions and 11 deletions

View File

@@ -2596,7 +2596,7 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
if (type->u.width == 16)
FIXME("Half float type is not supported yet.\n");
else if (type->u.width == 32)
dst->u.reg.u.immconst_float[0] = bitcast_uint64_to_float(record->operands[0]);
dst->u.reg.u.immconst_f32[0] = bitcast_uint64_to_float(record->operands[0]);
else if (type->u.width == 64)
dst->u.reg.u.immconst_double[0] = bitcast_uint64_to_double(record->operands[0]);
else