vkd3d-shader: Fix typo in vkd3d_dxbc_compiler_have_combined_sampler().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-10-24 13:16:24 +02:00 committed by Alexandre Julliard
parent 94497f31a0
commit 049d21ad7a

View File

@ -2043,7 +2043,7 @@ static bool vkd3d_dxbc_compiler_have_combined_sampler(const struct vkd3d_dxbc_co
{ {
combined_sampler = &shader_interface->combined_samplers[i]; combined_sampler = &shader_interface->combined_samplers[i];
if (!(resource || combined_sampler->resource_index == resource->idx[0].offset) if ((!resource || combined_sampler->resource_index == resource->idx[0].offset)
&& (!sampler || combined_sampler->sampler_index == sampler->idx[0].offset)) && (!sampler || combined_sampler->sampler_index == sampler->idx[0].offset))
return true; return true;
} }