tests/hlsl: Add some arithmetic uint16 shader tests.

This commit is contained in:
Conor McCarthy
2025-01-18 00:35:05 +10:00
committed by Henri Verbeet
parent a5d4cbddac
commit 033a0d29c5
Notes: Henri Verbeet 2025-01-28 13:19:48 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Giovanni Mascellani (@giomasce)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1344
5 changed files with 62 additions and 8 deletions

View File

@@ -39,7 +39,8 @@ enum shader_model
SHADER_MODEL_5_0,
SHADER_MODEL_5_1,
SHADER_MODEL_6_0,
SHADER_MODEL_MAX = SHADER_MODEL_6_0,
SHADER_MODEL_6_2,
SHADER_MODEL_MAX = SHADER_MODEL_6_2,
};
enum shader_type
@@ -146,6 +147,7 @@ enum shader_cap
SHADER_CAP_FOG,
SHADER_CAP_GEOMETRY_SHADER,
SHADER_CAP_INT64,
SHADER_CAP_NATIVE_16_BIT,
SHADER_CAP_POINT_SIZE,
SHADER_CAP_ROV,
SHADER_CAP_RT_VP_ARRAY_INDEX,