mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
vkd3d-shader/hlsl: Implement atan and atan2.
Also narrows some more todos on the tests.
This commit is contained in:
parent
69294c290b
commit
02a3667822
Notes:
Alexandre Julliard
2024-02-21 23:33:43 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/364
@ -2798,6 +2798,99 @@ static bool intrinsic_asin(struct hlsl_ctx *ctx,
|
||||
return write_acos_or_asin(ctx, params, loc, true);
|
||||
}
|
||||
|
||||
static bool write_atan_or_atan2(struct hlsl_ctx *ctx,
|
||||
const struct parse_initializer *params,
|
||||
const struct vkd3d_shader_location *loc, bool atan2_mode)
|
||||
{
|
||||
struct hlsl_ir_function_decl *func;
|
||||
struct hlsl_type *type;
|
||||
struct vkd3d_string_buffer *buf;
|
||||
int ret;
|
||||
|
||||
static const char atan2_name[] = "atan2";
|
||||
static const char atan_name[] = "atan";
|
||||
|
||||
static const char atan2_header_template[] =
|
||||
"%s atan2(%s y, %s x)\n"
|
||||
"{\n"
|
||||
" %s in_y, in_x;\n"
|
||||
" in_y = y;\n"
|
||||
" in_x = x;\n";
|
||||
static const char atan_header_template[] =
|
||||
"%s atan(%s y)\n"
|
||||
"{\n"
|
||||
" %s in_y, in_x;\n"
|
||||
" in_y = y;\n"
|
||||
" in_x = 1.0;\n";
|
||||
|
||||
static const char body_template[] =
|
||||
" %s recip, input, x2, poly_approx, flipped;"
|
||||
" recip = 1.0 / max(abs(in_y), abs(in_x));\n"
|
||||
" input = recip * min(abs(in_y), abs(in_x));\n"
|
||||
" x2 = input * input;\n"
|
||||
" poly_approx = ((((0.020835\n"
|
||||
" * x2 - 0.085133)\n"
|
||||
" * x2 + 0.180141)\n"
|
||||
" * x2 - 0.330299)\n"
|
||||
" * x2 + 0.999866)\n"
|
||||
" * input;\n"
|
||||
" flipped = poly_approx * -2.0 + 1.570796;\n"
|
||||
" poly_approx += abs(in_x) < abs(in_y) ? flipped : 0.0;\n"
|
||||
" poly_approx += in_x < 0.0 ? -3.1415927 : 0.0;\n"
|
||||
" return (min(in_x, in_y) < 0.0 && max(in_x, in_y) >= 0.0)\n"
|
||||
" ? -poly_approx\n"
|
||||
" : poly_approx;\n"
|
||||
"}";
|
||||
|
||||
if (!(type = elementwise_intrinsic_get_common_type(ctx, params, loc)))
|
||||
return false;
|
||||
type = hlsl_get_numeric_type(ctx, type->class, HLSL_TYPE_FLOAT, type->dimx, type->dimy);
|
||||
|
||||
if (!(buf = hlsl_get_string_buffer(ctx)))
|
||||
return false;
|
||||
|
||||
if (atan2_mode)
|
||||
ret = vkd3d_string_buffer_printf(buf, atan2_header_template,
|
||||
type->name, type->name, type->name, type->name);
|
||||
else
|
||||
ret = vkd3d_string_buffer_printf(buf, atan_header_template,
|
||||
type->name, type->name, type->name);
|
||||
if (ret < 0)
|
||||
{
|
||||
vkd3d_string_buffer_cleanup(buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
ret = vkd3d_string_buffer_printf(buf, body_template, type->name);
|
||||
if (ret < 0)
|
||||
{
|
||||
vkd3d_string_buffer_cleanup(buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
func = hlsl_compile_internal_function(ctx,
|
||||
atan2_mode ? atan2_name : atan_name, buf->buffer);
|
||||
vkd3d_string_buffer_cleanup(buf);
|
||||
if (!func)
|
||||
return false;
|
||||
|
||||
return add_user_call(ctx, func, params, loc);
|
||||
}
|
||||
|
||||
static bool intrinsic_atan(struct hlsl_ctx *ctx,
|
||||
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
||||
{
|
||||
return write_atan_or_atan2(ctx, params, loc, false);
|
||||
}
|
||||
|
||||
|
||||
static bool intrinsic_atan2(struct hlsl_ctx *ctx,
|
||||
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
|
||||
{
|
||||
return write_atan_or_atan2(ctx, params, loc, true);
|
||||
}
|
||||
|
||||
|
||||
/* Find the type corresponding to the given source type, with the same
|
||||
* dimensions but a different base type. */
|
||||
static struct hlsl_type *convert_numeric_type(const struct hlsl_ctx *ctx,
|
||||
@ -4031,6 +4124,8 @@ intrinsic_functions[] =
|
||||
{"asfloat", 1, true, intrinsic_asfloat},
|
||||
{"asin", 1, true, intrinsic_asin},
|
||||
{"asuint", -1, true, intrinsic_asuint},
|
||||
{"atan", 1, true, intrinsic_atan},
|
||||
{"atan2", 2, true, intrinsic_atan2},
|
||||
{"ceil", 1, true, intrinsic_ceil},
|
||||
{"clamp", 3, true, intrinsic_clamp},
|
||||
{"clip", 1, true, intrinsic_clip},
|
||||
|
@ -92,7 +92,7 @@ todo(sm<4) draw quad
|
||||
probe all rgba (31416.0, 0.0, 0.0, 0.0)
|
||||
|
||||
|
||||
[pixel shader todo]
|
||||
[pixel shader todo(sm<4)]
|
||||
uniform float4 a;
|
||||
|
||||
float4 main() : sv_target
|
||||
@ -102,26 +102,26 @@ float4 main() : sv_target
|
||||
|
||||
[test]
|
||||
uniform 0 float4 -1.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (-0.785409629, 0.0, 0.0, 0.0) 512
|
||||
|
||||
uniform 0 float4 -0.5 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (-0.4636476, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.0, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.5 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.4636476, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 1.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.785409629, 0.0, 0.0, 0.0) 512
|
||||
|
||||
[pixel shader todo]
|
||||
[pixel shader todo(sm<4)]
|
||||
uniform float4 a;
|
||||
|
||||
float4 main() : sv_target
|
||||
@ -133,64 +133,64 @@ float4 main() : sv_target
|
||||
[test]
|
||||
% Non-degenerate cases
|
||||
uniform 0 float4 1.0 1.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.785385, 0.0, 0.0, 0.0) 512
|
||||
|
||||
uniform 0 float4 5.0 -5.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (2.356194, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 -3.0 -3.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (-2.356194, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 1.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (1.570796, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 -1.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (-1.570796, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.0 1.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.0, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.0 -1.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (3.1415927, 0.0, 0.0, 0.0) 256
|
||||
|
||||
% Degenerate cases
|
||||
uniform 0 float4 0.00001 0.00002 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (0.463647, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.00001 -0.00002 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (2.677945, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 -0.00001 100000.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (-0.000000000099986595, 0.0, 0.0, 0.0) 2048
|
||||
|
||||
uniform 0 float4 10000000.0 0.00000001 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (1.570796, 0.0, 0.0, 0.0) 256
|
||||
|
||||
% Negative zero behavior should be to treat it the
|
||||
% same as normal zero.
|
||||
uniform 0 float4 1000000000.0 0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (1.570796, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 1000000000.0 -0.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (1.570796, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 0.0 -1.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (3.1415927, 0.0, 0.0, 0.0) 256
|
||||
|
||||
uniform 0 float4 -0.0 -1.0 0.0 0.0
|
||||
todo(sm<6) draw quad
|
||||
todo(sm<4) draw quad
|
||||
probe all rgba (3.1415927, 0.0, 0.0, 0.0) 256
|
||||
|
Loading…
Reference in New Issue
Block a user